AddBounty(uint32 charID, BountyData &data) | SystemManager | |
AddClient(Client *pClient, bool count=false, bool jump=false) | SystemManager | |
AddEntity(SystemEntity *pSE, bool addSignal=true) | SystemManager | |
AddItemToInventory(InventoryItemRef item) | SystemManager | |
AddMarker(SystemEntity *pSE, bool sendBall=false, bool addSignal=false) | SystemManager | |
AddNPC(NPC *pNPC) | SystemManager | |
BeltCount() | SystemManager | inline |
BootSystem() | SystemManager | |
BuildDynamicEntity(const DBSystemDynamicEntity &entity, uint32 launcherID=0) | SystemManager | |
DecGateSpawnCount() | SystemManager | inline |
DecRatSpawnCount() | SystemManager | inline |
DecRoidSpawnCount() | SystemManager | inline |
DoSpawnForBubble(SystemBubble *pBubble) | SystemManager | |
DScan(int64 range, const GPoint &pos, std::vector< SystemEntity * > &vector) | SystemManager | |
GetAllEntities(std::vector< CosmicSignature > &vector) | SystemManager | |
GetAnomMgr() | SystemManager | inline |
GetBeltMgr() | SystemManager | inline |
GetClientList(std::vector< Client * > &cVec) | SystemManager | |
GetClosestGateSE(const GPoint &myPos) | SystemManager | |
GetClosestMoonSE(const GPoint &myPos) | SystemManager | |
GetClosestPlanetID(const GPoint &myPos) | SystemManager | |
GetClosestPlanetSE(const GPoint &myPos) | SystemManager | |
GetConstellationID() | SystemManager | inline |
GetContainerFromInventory(uint32 contID) | SystemManager | |
GetCurrentEntities() | SystemManager | |
GetDockedCount() | SystemManager | protected |
GetDungMgr() | SystemManager | inline |
GetEntities() | SystemManager | inline |
GetGates() | SystemManager | inline |
GetID() const | SystemManager | inline |
GetName() const | SystemManager | inline |
GetNameStr() const | SystemManager | inline |
GetNPCSE(uint32 entityID) const | SystemManager | |
GetOperationalStatics() | SystemManager | inline |
GetPlanet(uint32 planetID) | SystemManager | |
GetPlayerCount() | SystemManager | protected |
GetRandBeltID() | SystemManager | |
GetRatSpawnCount() | SystemManager | inline |
GetRegionID() | SystemManager | inline |
GetRoidSpawnCount() | SystemManager | inline |
GetSE(uint32 entityID) const | SystemManager | |
GetSecValue() | SystemManager | inline |
GetServiceMgr() | SystemManager | inline |
GetShipFromInventory(uint32 shipID) | SystemManager | |
GetSpawnBubbles(SpawnBubbleMap *bubbleMap) | SystemManager | |
GetSpawnMgr() | SystemManager | inline |
GetStationFromInventory(uint32 stationID) | SystemManager | |
GetSysNPCCount() | SystemManager | inline |
GetSystemInv() | SystemManager | inline |
GetSystemRef() | SystemManager | inline |
GetSystemSecurityClass() | SystemManager | inline |
GetSystemSecurityRating() | SystemManager | inline |
IncGateSpawnCount() | SystemManager | inline |
IncRatSpawnCount() | SystemManager | inline |
IncRoidSpawnCount() | SystemManager | inline |
IsLoaded() | SystemManager | inline |
IsNull(std::map< uint32, SystemEntity * >::iterator &i) | SystemManager | private |
LoadCosmicMgrs() | SystemManager | protected |
LoadPlayerDynamics() | SystemManager | protected |
LoadSystemDynamics() | SystemManager | protected |
LoadSystemStatics() | SystemManager | protected |
m_activeGateSpawns | SystemManager | private |
m_activeRatSpawns | SystemManager | private |
m_activeRoidSpawns | SystemManager | private |
m_activityTime | SystemManager | private |
m_anomMgr | SystemManager | private |
m_beltCount | SystemManager | private |
m_beltMgr | SystemManager | private |
m_beltVector | SystemManager | private |
m_bountyMap | SystemManager | private |
m_bountyTimer | SystemManager | private |
m_clients | SystemManager | private |
m_data | SystemManager | private |
m_docked | SystemManager | private |
m_dungMgr | SystemManager | private |
m_entities | SystemManager | private |
m_entityChanged | SystemManager | private |
m_gateCount | SystemManager | private |
m_gateMap | SystemManager | private |
m_jumpMap | SystemManager | private |
m_killData | SystemManager | private |
m_loaded | SystemManager | private |
m_minutes | SystemManager | private |
m_minutetimer | SystemManager | private |
m_moonMap | SystemManager | private |
m_npcs | SystemManager | private |
m_opStaticEntities | SystemManager | private |
m_planetMap | SystemManager | private |
m_players | SystemManager | private |
m_ratBubbles | SystemManager | private |
m_ratMap | SystemManager | private |
m_roidBubbles | SystemManager | private |
m_secValue | SystemManager | private |
m_services | SystemManager | private |
m_solarSystemRef | SystemManager | private |
m_spawnMgr | SystemManager | private |
m_staticEntities | SystemManager | private |
m_ticEntities | SystemManager | private |
MakeSetState(const SystemBubble *pBubble, SetState &into) const | SystemManager | |
ManipulateTimeData() | SystemManager | private |
mGP | SystemManager | private |
PayBounties() | SystemManager | protected |
PlayerCount() | SystemManager | inline |
ProcessTic() | SystemManager | |
RatDataMap typedef | SystemManager | private |
RemoveClient(Client *pClient, bool count=false, bool jump=false) | SystemManager | |
RemoveEntity(SystemEntity *pSE) | SystemManager | |
RemoveItemFromInventory(InventoryItemRef item) | SystemManager | |
RemoveNPC(NPC *pNPC) | SystemManager | |
RemoveSpawnBubble(SystemBubble *pBubble) | SystemManager | |
SafeToUnload() | SystemManager | private |
SendStaticBall(SystemEntity *pSE) | SystemManager | |
SetDockCount(Client *pClient, bool docked=false) | SystemManager | |
SpawnBubbleMap typedef | SystemManager | |
SystemActivity() | SystemManager | private |
SystemManager(uint32 systemID, PyServiceMgr &svc) | SystemManager | |
UnloadSystem() | SystemManager | |
UpdateData() | SystemManager | |
~SystemManager() | SystemManager | |