| AddBounty(uint32 charID, BountyData &data) | SystemManager | |
| AddClient(Client *pClient, bool count=false, bool jump=false) | SystemManager | |
| AddEntity(SystemEntity *pSE, bool addSignal=true) | SystemManager | |
| AddItemToInventory(InventoryItemRef item) | SystemManager | |
| AddMarker(SystemEntity *pSE, bool sendBall=false, bool addSignal=false) | SystemManager | |
| AddNPC(NPC *pNPC) | SystemManager | |
| BeltCount() | SystemManager | inline |
| BootSystem() | SystemManager | |
| BuildDynamicEntity(const DBSystemDynamicEntity &entity, uint32 launcherID=0) | SystemManager | |
| DecGateSpawnCount() | SystemManager | inline |
| DecRatSpawnCount() | SystemManager | inline |
| DecRoidSpawnCount() | SystemManager | inline |
| DoSpawnForBubble(SystemBubble *pBubble) | SystemManager | |
| DScan(int64 range, const GPoint &pos, std::vector< SystemEntity * > &vector) | SystemManager | |
| GetAllEntities(std::vector< CosmicSignature > &vector) | SystemManager | |
| GetAnomMgr() | SystemManager | inline |
| GetBeltMgr() | SystemManager | inline |
| GetClientList(std::vector< Client * > &cVec) | SystemManager | |
| GetClosestGateSE(const GPoint &myPos) | SystemManager | |
| GetClosestMoonSE(const GPoint &myPos) | SystemManager | |
| GetClosestPlanetID(const GPoint &myPos) | SystemManager | |
| GetClosestPlanetSE(const GPoint &myPos) | SystemManager | |
| GetConstellationID() | SystemManager | inline |
| GetContainerFromInventory(uint32 contID) | SystemManager | |
| GetCurrentEntities() | SystemManager | |
| GetDockedCount() | SystemManager | protected |
| GetDungMgr() | SystemManager | inline |
| GetEntities() | SystemManager | inline |
| GetGates() | SystemManager | inline |
| GetID() const | SystemManager | inline |
| GetName() const | SystemManager | inline |
| GetNameStr() const | SystemManager | inline |
| GetNPCSE(uint32 entityID) const | SystemManager | |
| GetOperationalStatics() | SystemManager | inline |
| GetPlanet(uint32 planetID) | SystemManager | |
| GetPlayerCount() | SystemManager | protected |
| GetRandBeltID() | SystemManager | |
| GetRatSpawnCount() | SystemManager | inline |
| GetRegionID() | SystemManager | inline |
| GetRoidSpawnCount() | SystemManager | inline |
| GetSE(uint32 entityID) const | SystemManager | |
| GetSecValue() | SystemManager | inline |
| GetServiceMgr() | SystemManager | inline |
| GetShipFromInventory(uint32 shipID) | SystemManager | |
| GetSpawnBubbles(SpawnBubbleMap *bubbleMap) | SystemManager | |
| GetSpawnMgr() | SystemManager | inline |
| GetStationFromInventory(uint32 stationID) | SystemManager | |
| GetSysNPCCount() | SystemManager | inline |
| GetSystemInv() | SystemManager | inline |
| GetSystemRef() | SystemManager | inline |
| GetSystemSecurityClass() | SystemManager | inline |
| GetSystemSecurityRating() | SystemManager | inline |
| IncGateSpawnCount() | SystemManager | inline |
| IncRatSpawnCount() | SystemManager | inline |
| IncRoidSpawnCount() | SystemManager | inline |
| IsLoaded() | SystemManager | inline |
| IsNull(std::map< uint32, SystemEntity * >::iterator &i) | SystemManager | private |
| LoadCosmicMgrs() | SystemManager | protected |
| LoadPlayerDynamics() | SystemManager | protected |
| LoadSystemDynamics() | SystemManager | protected |
| LoadSystemStatics() | SystemManager | protected |
| m_activeGateSpawns | SystemManager | private |
| m_activeRatSpawns | SystemManager | private |
| m_activeRoidSpawns | SystemManager | private |
| m_activityTime | SystemManager | private |
| m_anomMgr | SystemManager | private |
| m_beltCount | SystemManager | private |
| m_beltMgr | SystemManager | private |
| m_beltVector | SystemManager | private |
| m_bountyMap | SystemManager | private |
| m_bountyTimer | SystemManager | private |
| m_clients | SystemManager | private |
| m_data | SystemManager | private |
| m_docked | SystemManager | private |
| m_dungMgr | SystemManager | private |
| m_entities | SystemManager | private |
| m_entityChanged | SystemManager | private |
| m_gateCount | SystemManager | private |
| m_gateMap | SystemManager | private |
| m_jumpMap | SystemManager | private |
| m_killData | SystemManager | private |
| m_loaded | SystemManager | private |
| m_minutes | SystemManager | private |
| m_minutetimer | SystemManager | private |
| m_moonMap | SystemManager | private |
| m_npcs | SystemManager | private |
| m_opStaticEntities | SystemManager | private |
| m_planetMap | SystemManager | private |
| m_players | SystemManager | private |
| m_ratBubbles | SystemManager | private |
| m_ratMap | SystemManager | private |
| m_roidBubbles | SystemManager | private |
| m_secValue | SystemManager | private |
| m_services | SystemManager | private |
| m_solarSystemRef | SystemManager | private |
| m_spawnMgr | SystemManager | private |
| m_staticEntities | SystemManager | private |
| m_ticEntities | SystemManager | private |
| MakeSetState(const SystemBubble *pBubble, SetState &into) const | SystemManager | |
| ManipulateTimeData() | SystemManager | private |
| mGP | SystemManager | private |
| PayBounties() | SystemManager | protected |
| PlayerCount() | SystemManager | inline |
| ProcessTic() | SystemManager | |
| RatDataMap typedef | SystemManager | private |
| RemoveClient(Client *pClient, bool count=false, bool jump=false) | SystemManager | |
| RemoveEntity(SystemEntity *pSE) | SystemManager | |
| RemoveItemFromInventory(InventoryItemRef item) | SystemManager | |
| RemoveNPC(NPC *pNPC) | SystemManager | |
| RemoveSpawnBubble(SystemBubble *pBubble) | SystemManager | |
| SafeToUnload() | SystemManager | private |
| SendStaticBall(SystemEntity *pSE) | SystemManager | |
| SetDockCount(Client *pClient, bool docked=false) | SystemManager | |
| SpawnBubbleMap typedef | SystemManager | |
| SystemActivity() | SystemManager | private |
| SystemManager(uint32 systemID, PyServiceMgr &svc) | SystemManager | |
| UnloadSystem() | SystemManager | |
| UpdateData() | SystemManager | |
| ~SystemManager() | SystemManager | |