EvEmu  0.8.4
11 September 2021
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CargoContainer Member List

This is the complete list of members for CargoContainer, including all inherited members.

_Load()CargoContainerprotectedvirtual
InventoryItem::_Load(uint32 itemID)InventoryIteminlineprotectedstatic
_LoadItem(uint32 containerID, const ItemType &type, const ItemData &data)CargoContainerinlineprotectedstatic
AddItem(InventoryItemRef iRef)InventoryItemvirtual
AddModifier(fxData &data)InventoryItem
AlterQuantity(int32 qty, bool notify=false)InventoryItem
CargoContainer(uint32 _containerID, const ItemType &_containerType, const ItemData &_data)CargoContainer
CargoContainerGetInfo()CargoContainer
categoryID() const InventoryIteminline
ChangeOwner(uint32 new_owner, bool notify=false)InventoryItem
ChangeSingleton(bool singleton, bool notify=false)InventoryItem
ClearModifiers()InventoryItem
contraband() const InventoryIteminline
CreateItemID(ItemData &data)CargoContainerprotectedstatic
CreateTempItemID(ItemData &data)InventoryItemstatic
customInfo() const InventoryIteminline
DecRef() const RefObjectinlineprotected
Delete()CargoContainervirtual
DeleteAttribute(uint16 attrID)InventoryIteminline
Donate(uint32 new_owner=ownerSystem, uint32 new_location=locTemp, EVEItemFlags new_flag=flagNone, bool notify=true)InventoryItem
flag() const InventoryIteminline
GetAttribute(const uint16 attrID) const InventoryIteminline
GetAttributeMap()InventoryIteminline
GetCapacity(EVEItemFlags flag) const CargoContainer
GetChargeStatusRow(uint32 shipID, PyPackedRow *into) const InventoryItem
GetChargeStatusRow(uint32 shipID) const InventoryItem
GetCount()RefObjectinline
GetDefaultAttribute(const uint16 attrID) const InventoryIteminline
GetItem() const CargoContainerinlineprotectedvirtual
GetItemInfo() const InventoryItem
GetItemRow(PyPackedRow *into) const InventoryItem
GetItemRow() const InventoryItem
GetItemStatusRow(PyPackedRow *into) const InventoryItem
GetItemStatusRow() const InventoryItem
GetModuleItem()InventoryIteminlinevirtual
GetMyInventory()InventoryIteminline
GetPackagedVolume()InventoryItem
GetPilot()InventoryIteminlinevirtual
GetShipItem()InventoryIteminlinevirtual
GetTimeStamp()InventoryIteminline
groupID() const InventoryIteminline
HasAttribute(const uint16 attrID) const InventoryIteminline
HasAttribute(const uint16 attrID, EvilNumber &value) const InventoryIteminline
HasPilot()InventoryIteminlinevirtual
HasReqSkill(const uint16 skillID)InventoryIteminline
IncRef() const RefObjectinlineprotected
InventoryItem classCargoContainerfriend
InventoryItem::InventoryItem(uint32 _itemID, const ItemType &_type, const ItemData &_data)InventoryItem
InventoryItem::InventoryItem(const InventoryItem &oth)InventoryItem
InventoryItem::InventoryItem(InventoryItem &&oth) noexceptInventoryItem
IsAnchored()CargoContainerinline
IsEmpty()CargoContainerinline
isGlobal() const InventoryIteminline
IsModuleItem()InventoryIteminlinevirtual
IsOnline()InventoryIteminline
IsShipItem()InventoryIteminlinevirtual
isSingleton() const InventoryIteminline
ItemGetInfo()InventoryItem
itemID() const InventoryIteminline
itemName() const InventoryIteminline
Load(uint32 containerID)CargoContainerstatic
locationID() const InventoryIteminline
m_isAnchoredCargoContainerprotected
m_itemIDInventoryItemprotected
m_modifiersInventoryItem
MakeDamageState(DoDestinyDamageState &into) const CargoContainervirtual
mDeletedRefObjectmutableprotected
Merge(InventoryItemRef to_merge, int32 qty=0, bool notify=true)InventoryItemvirtual
MergeTypesInCargo(ShipItem *pShip, EVEItemFlags flag=flagNone)InventoryItem
Move(uint32 new_location=locTemp, EVEItemFlags flag=flagNone, bool notify=false)InventoryItem
mRefCountRefObjectmutableprotected
MultiplyAttribute(uint16 attrID, EvilNumber num, bool notify=false)InventoryItem
mySECargoContainerprivate
name()InventoryIteminline
operator=(const InventoryItem &oth)=deleteInventoryItem
operator=(InventoryItem &&oth)=deleteInventoryItem
ownerID() const InventoryIteminline
pAttributeMapInventoryItemprotected
pInventoryInventoryItemprotected
Populate(Rsp_CommonGetInfo_Entry &into)InventoryItem
position() const InventoryIteminline
quantity() const InventoryIteminline
radius() const InventoryIteminline
RefObject(size_t initRefCount)RefObjectinline
Relocate(uint32 locID=0, EVEItemFlags flag=flagNone)InventoryItemvirtual
RemoveItem(InventoryItemRef iRef)CargoContainervirtual
RemoveModifier(fxData &data)InventoryItem
Rename(std::string name)InventoryItemvirtual
ResetAttribute(uint16 attrID, bool notify=false)InventoryIteminline
ResetAttributes()InventoryItem
SaveAttributes()InventoryIteminline
SaveItem()InventoryItem
SendItemChange(uint32 toID, std::map< int32, PyRep * > &changes)InventoryItem
SetAnchor(bool set=false)CargoContainerinline
SetAttribute(uint16 attrID, int num, bool notify=true)InventoryItem
SetAttribute(uint16 attrID, uint32 num, bool notify=true)InventoryItem
SetAttribute(uint16 attrID, int64 num, bool notify=true)InventoryItem
SetAttribute(uint16 attrID, float num, bool notify=true)InventoryItem
SetAttribute(uint16 attrID, double num, bool notify=true)InventoryItem
SetAttribute(uint16 attrID, EvilNumber num, bool notify=true)InventoryItem
SetCustomInfo(const char *ci)InventoryItem
SetFlag(EVEItemFlags flag, bool notify=false)InventoryItem
SetMySE(SystemEntity *pSE)CargoContainerinline
SetOwner(uint32 ownerID)InventoryIteminline
SetPlayer(Client *pClient)InventoryIteminlinevirtual
SetPosition(const GPoint &pos)InventoryItem
SetQuantity(int32 qty, bool notify=false, bool deleteOnZero=true)InventoryItem
SkillCheck(InventoryItemRef refItem)InventoryItem
Spawn(ItemData &data)CargoContainerstatic
SpawnItem(uint32 itemID, const ItemData &data)InventoryItemstatic
SpawnTemp(ItemData &data)CargoContainerstatic
Split(int32 qty=0, bool notify=true, bool silent=false)InventoryItemvirtual
ToVirtual(uint32 locationID)InventoryItem
type() const CargoContainerinline
typeID() const InventoryIteminline
UpdateLocation()InventoryItem
UpdateLocation(uint32 locID)InventoryIteminline
ValidateAddItem(EVEItemFlags flag, InventoryItemRef item) const CargoContainer
~CargoContainer()CargoContainervirtual
~InventoryItem() noexceptInventoryItemvirtual
~RefObject()RefObjectinlinevirtual