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EvEmu
0.8.4
11 September 2021
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This is the complete list of members for Inventory, including all inherited members.
| AddItem(InventoryItemRef iRef) | Inventory | |
| ContainsItem(uint32 itemID) const | Inventory | inline |
| ContainsTypeByFlag(uint16 typeID, EVEItemFlags flag=flagNone) const | Inventory | |
| ContainsTypeQty(uint16 typeID, uint32 qty=0) const | Inventory | |
| ContainsTypeQtyByFlag(uint16 typeID, EVEItemFlags flag=flagNone, uint32 qty=0) const | Inventory | |
| ContentsLoaded() const | Inventory | inline |
| DeleteContents() | Inventory | |
| FindFirstByFlag(EVEItemFlags flag) const | Inventory | |
| GetByID(uint32 id) const | Inventory | |
| GetByTypeFlag(uint32 typeID, EVEItemFlags flag) const | Inventory | |
| GetCapacity(EVEItemFlags flag) const | Inventory | |
| GetCargoList(std::multimap< uint8, InventoryItemRef > &cargoMap) | Inventory | |
| GetCorpHangerCapyUsed() const | Inventory | |
| GetInventoryMap(std::map< uint32, InventoryItemRef > &invMap) | Inventory | |
| GetInventoryVec(std::vector< InventoryItemRef > &itemVec) | Inventory | |
| GetInvForOwner(uint32 ownerID, std::vector< InventoryItemRef > &items) | Inventory | |
| GetItemByTypeFlag(uint16 typeID, EVEItemFlags flag=flagNone) | Inventory | |
| GetItems(OwnerData od, std::vector< uint32 > &into) | Inventory | protected |
| GetItemsByFlag(EVEItemFlags flag, std::vector< InventoryItemRef > &items) const | Inventory | |
| GetItemsByFlagRange(EVEItemFlags low_flag, EVEItemFlags high_flag, std::vector< InventoryItemRef > &items) const | Inventory | |
| GetItemsByFlagSet(std::set< EVEItemFlags > flags, std::vector< InventoryItemRef > &items) const | Inventory | |
| GetRemainingCapacity(EVEItemFlags flag) const | Inventory | inline |
| GetSingleItemByFlag(EVEItemFlags flag, InventoryItemRef &iRef) const | Inventory | |
| GetStoredVolume(EVEItemFlags flag, bool combined=true) const | Inventory | |
| GetTypesByFlag(EVEItemFlags flag, std::map< uint16, InventoryItemRef > &items) | Inventory | |
| HasAvailableSpace(EVEItemFlags flag, InventoryItemRef iRef) const | Inventory | |
| Inventory(InventoryItemRef iRef) | Inventory | |
| InventoryItem class | Inventory | friend |
| IsEmpty() | Inventory | inline |
| IsEmptyByFlag(EVEItemFlags flag) const | Inventory | |
| List(EVEItemFlags flag, uint32 ownerID=0) const | Inventory | |
| List(CRowSet *into, EVEItemFlags flag, uint32 ownerID=0) const | Inventory | protected |
| LoadContents() | Inventory | |
| m_contentsByFlag | Inventory | private |
| m_db | Inventory | protected |
| m_itemsByFlag | Inventory | private |
| m_myID | Inventory | private |
| m_self | Inventory | protected |
| mContents | Inventory | private |
| mContentsLoaded | Inventory | private |
| RemoveItem(InventoryItemRef iRef) | Inventory | |
| Reset() | Inventory | |
| SortVector(std::vector< InventoryItemRef > &itemVec) | Inventory | private |
| StackAll(EVEItemFlags flag, uint32 ownerID=0) | Inventory | |
| Unload() | Inventory | |
| ValidateAddItem(EVEItemFlags flag, InventoryItemRef iRef) const | Inventory | |
| ValidateIHubUpgrade(InventoryItemRef iRef) const | Inventory | |
| ~Inventory() noexcept | Inventory | inlinevirtual |