EvEmu
0.8.4
11 September 2021
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This is the complete list of members for Inventory, including all inherited members.
AddItem(InventoryItemRef iRef) | Inventory | |
ContainsItem(uint32 itemID) const | Inventory | inline |
ContainsTypeByFlag(uint16 typeID, EVEItemFlags flag=flagNone) const | Inventory | |
ContainsTypeQty(uint16 typeID, uint32 qty=0) const | Inventory | |
ContainsTypeQtyByFlag(uint16 typeID, EVEItemFlags flag=flagNone, uint32 qty=0) const | Inventory | |
ContentsLoaded() const | Inventory | inline |
DeleteContents() | Inventory | |
FindFirstByFlag(EVEItemFlags flag) const | Inventory | |
GetByID(uint32 id) const | Inventory | |
GetByTypeFlag(uint32 typeID, EVEItemFlags flag) const | Inventory | |
GetCapacity(EVEItemFlags flag) const | Inventory | |
GetCargoList(std::multimap< uint8, InventoryItemRef > &cargoMap) | Inventory | |
GetCorpHangerCapyUsed() const | Inventory | |
GetInventoryMap(std::map< uint32, InventoryItemRef > &invMap) | Inventory | |
GetInventoryVec(std::vector< InventoryItemRef > &itemVec) | Inventory | |
GetInvForOwner(uint32 ownerID, std::vector< InventoryItemRef > &items) | Inventory | |
GetItemByTypeFlag(uint16 typeID, EVEItemFlags flag=flagNone) | Inventory | |
GetItems(OwnerData od, std::vector< uint32 > &into) | Inventory | protected |
GetItemsByFlag(EVEItemFlags flag, std::vector< InventoryItemRef > &items) const | Inventory | |
GetItemsByFlagRange(EVEItemFlags low_flag, EVEItemFlags high_flag, std::vector< InventoryItemRef > &items) const | Inventory | |
GetItemsByFlagSet(std::set< EVEItemFlags > flags, std::vector< InventoryItemRef > &items) const | Inventory | |
GetRemainingCapacity(EVEItemFlags flag) const | Inventory | inline |
GetSingleItemByFlag(EVEItemFlags flag, InventoryItemRef &iRef) const | Inventory | |
GetStoredVolume(EVEItemFlags flag, bool combined=true) const | Inventory | |
GetTypesByFlag(EVEItemFlags flag, std::map< uint16, InventoryItemRef > &items) | Inventory | |
HasAvailableSpace(EVEItemFlags flag, InventoryItemRef iRef) const | Inventory | |
Inventory(InventoryItemRef iRef) | Inventory | |
InventoryItem class | Inventory | friend |
IsEmpty() | Inventory | inline |
IsEmptyByFlag(EVEItemFlags flag) const | Inventory | |
List(EVEItemFlags flag, uint32 ownerID=0) const | Inventory | |
List(CRowSet *into, EVEItemFlags flag, uint32 ownerID=0) const | Inventory | protected |
LoadContents() | Inventory | |
m_contentsByFlag | Inventory | private |
m_db | Inventory | protected |
m_itemsByFlag | Inventory | private |
m_myID | Inventory | private |
m_self | Inventory | protected |
mContents | Inventory | private |
mContentsLoaded | Inventory | private |
RemoveItem(InventoryItemRef iRef) | Inventory | |
Reset() | Inventory | |
SortVector(std::vector< InventoryItemRef > &itemVec) | Inventory | private |
StackAll(EVEItemFlags flag, uint32 ownerID=0) | Inventory | |
Unload() | Inventory | |
ValidateAddItem(EVEItemFlags flag, InventoryItemRef iRef) const | Inventory | |
ValidateIHubUpgrade(InventoryItemRef iRef) const | Inventory | |
~Inventory() noexcept | Inventory | inlinevirtual |