EvEmu
0.8.4
11 September 2021
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This is the complete list of members for Damage, including all inherited members.
chargeRef | Damage | |
Damage(SystemEntity *pSE, InventoryItemRef wRef, float mod, uint16 eID) | Damage | |
Damage(SystemEntity *pSE, InventoryItemRef wRef, InventoryItemRef cRef, uint16 eID) | Damage | |
Damage(SystemEntity *pSE, InventoryItemRef wRef, float kin, float ther, float emp, float exp, float mod, uint16 eID) | Damage | |
Damage(SystemEntity *pSE, bool fatal_blow=false) | Damage | |
effectID | Damage | |
em | Damage | private |
explosive | Damage | private |
GetEM() | Damage | inline |
GetExplosive() | Damage | inline |
GetKinetic() | Damage | inline |
GetModifier() | Damage | inline |
GetThermal() | Damage | inline |
GetTotal() const | Damage | inline |
kinetic | Damage | private |
modifier | Damage | private |
MultiplyDup(float kinetic_multiplier, float thermal_multiplier, float em_multiplier, float explosive_multiplier) const | Damage | inline |
operator*=(float factor) | Damage | inline |
srcSE | Damage | |
thermal | Damage | private |
weaponRef | Damage | |
~Damage() | Damage | inline |