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EvEmu
0.8.4
11 September 2021
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This is the complete list of members for Damage, including all inherited members.
| chargeRef | Damage | |
| Damage(SystemEntity *pSE, InventoryItemRef wRef, float mod, uint16 eID) | Damage | |
| Damage(SystemEntity *pSE, InventoryItemRef wRef, InventoryItemRef cRef, uint16 eID) | Damage | |
| Damage(SystemEntity *pSE, InventoryItemRef wRef, float kin, float ther, float emp, float exp, float mod, uint16 eID) | Damage | |
| Damage(SystemEntity *pSE, bool fatal_blow=false) | Damage | |
| effectID | Damage | |
| em | Damage | private |
| explosive | Damage | private |
| GetEM() | Damage | inline |
| GetExplosive() | Damage | inline |
| GetKinetic() | Damage | inline |
| GetModifier() | Damage | inline |
| GetThermal() | Damage | inline |
| GetTotal() const | Damage | inline |
| kinetic | Damage | private |
| modifier | Damage | private |
| MultiplyDup(float kinetic_multiplier, float thermal_multiplier, float em_multiplier, float explosive_multiplier) const | Damage | inline |
| operator*=(float factor) | Damage | inline |
| srcSE | Damage | |
| thermal | Damage | private |
| weaponRef | Damage | |
| ~Damage() | Damage | inline |