[0.7.81] Hardpoints check
Posted: Wed Sep 02, 2015 10:55 am
It seems like server does not check the hardpoints, when fitting the turrets/launchers.
I only checked the dreadnoughts so far, which turned out to be quite hilarious - all caps (maybe except for phoenix) do have the slots for extra-turrets, which fits pretty organic.
I attached the screenshots. Green outlines marked the designed hardpoints, yellow - the ones that went out of it (those, that were not supposed to be fitted).
So, as DV said, maybe we should just add some extra hardpoints to those dreds to give that unused slots some purpose?
P.S. - My bad, i crashed the server. Forgot to release the lock before i did .kill on dat rat ^_^
I only checked the dreadnoughts so far, which turned out to be quite hilarious - all caps (maybe except for phoenix) do have the slots for extra-turrets, which fits pretty organic.
I attached the screenshots. Green outlines marked the designed hardpoints, yellow - the ones that went out of it (those, that were not supposed to be fitted).
So, as DV said, maybe we should just add some extra hardpoints to those dreds to give that unused slots some purpose?
P.S. - My bad, i crashed the server. Forgot to release the lock before i did .kill on dat rat ^_^