Page 1 of 1
Eve missions DATA

Posted:
Sun Dec 26, 2021 7:55 pm
by Anora Peart
I'm working to get the missions working on the database and I have most of the information it seams but some of it is missing and I don't know if there part of the game code or not but the info i am missing is the briefing data and the conclusion data for etch mission and if there it npc chatter during the mission as well. I have checked the database and could not find any entries for those.
Some though and help would be appreciated as I am at a lost whit this info
Re: Eve missions DATA

Posted:
Fri Jan 14, 2022 9:21 pm
by Allan
there is no mission data in the db.
it must be gathered from one (or many) of the multiple sites dedicated to eve missing running.
this is one of the reasons i havent gotten very far with missions.
Re: Eve missions DATA

Posted:
Fri May 20, 2022 9:28 pm
by w537551017w
Allan wrote:there is no mission data in the db.
it must be gathered from one (or many) of the multiple sites dedicated to eve missing running.
this is one of the reasons i havent gotten very far with missions.
Is he still working? Can I still go play?
Re: Eve missions DATA

Posted:
Thu Jul 21, 2022 12:14 pm
by Allan
w537551017w wrote:Is he still working? Can I still go play?
yes
Re: Eve missions DATA

Posted:
Mon Dec 30, 2024 10:18 pm
by Allan
a bit late but mission data is found in client code....well, the briefing and conclusion data at least.
if anyone interested i can explain where.
Re: Eve missions DATA

Posted:
Tue Dec 31, 2024 6:05 am
by AzediZucow
Allan wrote:a bit late but mission data is found in client code....well, the briefing and conclusion data at least.
if anyone interested i can explain where.
Just a bit
Re: Eve missions DATA

Posted:
Sun May 24, 2026 11:46 pm
by Allan
sry Azedi...just saw this. (over a year later)
mission data is found in the client's locale data. it is a very interesting system where the first briefing number also defines the button numbers for responses in the agane code.
i dont have this working, as i don't fully understand it enough to implement (haven't really tried), but that's the general idea.