EvEmu
0.8.4
11 September 2021
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#include "EVE_Inventory.h"
Public Attributes | |
bool | contraband:1 |
bool | singleton:1 |
EVEItemFlags | flag |
uint16 | typeID |
uint32 | itemID |
uint32 | ownerID |
uint32 | locationID |
uint32 | quantity |
GPoint | position |
std::string | customInfo |
Definition at line 94 of file EVE_Inventory.h.
bool Inv::SaveData::contraband |
Definition at line 95 of file EVE_Inventory.h.
Referenced by ItemFactory::SaveItems(), and Inventory::Unload().
std::string Inv::SaveData::customInfo |
Definition at line 104 of file EVE_Inventory.h.
Referenced by ItemFactory::SaveItems(), and Inventory::Unload().
EVEItemFlags Inv::SaveData::flag |
Definition at line 97 of file EVE_Inventory.h.
Referenced by ItemFactory::SaveItems(), and Inventory::Unload().
uint32 Inv::SaveData::itemID |
Definition at line 99 of file EVE_Inventory.h.
Referenced by ItemFactory::SaveItems(), and Inventory::Unload().
uint32 Inv::SaveData::locationID |
Definition at line 101 of file EVE_Inventory.h.
Referenced by ItemFactory::SaveItems(), and Inventory::Unload().
uint32 Inv::SaveData::ownerID |
Definition at line 100 of file EVE_Inventory.h.
Referenced by ItemFactory::SaveItems(), and Inventory::Unload().
GPoint Inv::SaveData::position |
Definition at line 103 of file EVE_Inventory.h.
Referenced by ItemFactory::SaveItems(), and Inventory::Unload().
uint32 Inv::SaveData::quantity |
Definition at line 102 of file EVE_Inventory.h.
Referenced by ItemFactory::SaveItems(), and Inventory::Unload().
bool Inv::SaveData::singleton |
Definition at line 96 of file EVE_Inventory.h.
Referenced by ItemFactory::SaveItems(), and Inventory::Unload().
uint16 Inv::SaveData::typeID |
Definition at line 98 of file EVE_Inventory.h.
Referenced by ItemFactory::SaveItems(), and Inventory::Unload().