EvEmu
0.8.4
11 September 2021
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#include "POD_containers.h"
Public Attributes | |
uint32 | systemID |
uint32 | constellationID |
uint32 | regionID |
uint32 | factionID |
int64 | radius |
float | securityRating |
std::string | name |
std::string | securityClass |
Definition at line 278 of file POD_containers.h.
uint32 SystemData::constellationID |
Definition at line 280 of file POD_containers.h.
Referenced by SystemManager::BootSystem(), Client::GetConstellationID(), Client::InitSession(), SystemManager::MakeSetState(), StaticDataMgr::Populate(), Character::SetLocation(), and SystemManager::UnloadSystem().
uint32 SystemData::factionID |
Definition at line 282 of file POD_containers.h.
Referenced by SovereigntyDataMgr::GetSystemSovereignty(), and StaticDataMgr::Populate().
std::string SystemData::name |
Definition at line 285 of file POD_containers.h.
Referenced by SystemManager::AddBounty(), SystemManager::AddClient(), SystemManager::AddEntity(), SystemManager::AddNPC(), SystemManager::BuildDynamicEntity(), SystemManager::DoSpawnForBubble(), SystemManager::GetName(), SystemManager::GetNameStr(), SystemManager::GetSpawnBubbles(), Client::GetSystemName(), SystemManager::LoadPlayerDynamics(), SystemManager::LoadSystemDynamics(), SystemManager::LoadSystemStatics(), SystemManager::MakeSetState(), Client::MoveToLocation(), SystemManager::PayBounties(), StaticDataMgr::Populate(), SystemManager::RemoveClient(), SystemManager::RemoveItemFromInventory(), SystemManager::RemoveNPC(), SystemManager::RemoveSpawnBubble(), Client::SelectCharacter(), SystemManager::SetDockCount(), SystemManager::SystemManager(), and SystemManager::UnloadSystem().
int64 SystemData::radius |
Definition at line 283 of file POD_containers.h.
uint32 SystemData::regionID |
Definition at line 281 of file POD_containers.h.
Referenced by SystemManager::BootSystem(), SystemManager::DoSpawnForBubble(), SystemManager::GetConstellationID(), SystemManager::GetRegionID(), Client::GetRegionID(), Client::InitSession(), SystemManager::LoadCosmicMgrs(), StaticDataMgr::Populate(), Character::SetLocation(), and SystemManager::UnloadSystem().
std::string SystemData::securityClass |
Definition at line 286 of file POD_containers.h.
Referenced by SystemManager::GetSystemSecurityClass(), and StaticDataMgr::Populate().
float SystemData::securityRating |
Definition at line 284 of file POD_containers.h.
Referenced by SystemManager::DoSpawnForBubble(), SystemManager::GetSystemSecurityRating(), StaticDataMgr::Populate(), and SystemManager::SystemManager().
uint32 SystemData::systemID |
Definition at line 279 of file POD_containers.h.
Referenced by SystemManager::AddBounty(), SystemManager::AddClient(), SystemManager::AddEntity(), SystemManager::AddNPC(), SystemManager::BootSystem(), SystemManager::BuildDynamicEntity(), SystemManager::DoSpawnForBubble(), SystemManager::GetAllEntities(), SystemManager::GetID(), SystemManager::GetSpawnBubbles(), Client::GetSystemID(), Client::InitSession(), SystemManager::LoadCosmicMgrs(), SystemManager::LoadPlayerDynamics(), SystemManager::LoadSystemDynamics(), SystemManager::LoadSystemStatics(), SystemManager::MakeSetState(), SystemManager::ManipulateTimeData(), Client::MoveToLocation(), SystemManager::PayBounties(), StaticDataMgr::Populate(), SystemManager::RemoveClient(), SystemManager::RemoveItemFromInventory(), SystemManager::RemoveNPC(), SystemManager::RemoveSpawnBubble(), Client::SelectCharacter(), Client::SendSessionChange(), SystemManager::SetDockCount(), Character::SetLocation(), Client::StargateJump(), SystemManager::SystemManager(), Client::UndockFromStation(), SystemManager::UnloadSystem(), SystemManager::UpdateData(), and SystemManager::~SystemManager().