EvEmu
0.8.4
11 September 2021
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Go to the source code of this file.
Classes | |
class | FxProc |
Macros | |
EffectsProcessor.h | |
This file is for decoding and processing the effect data Copyright 2017 EVEmu Team : Allan
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#define | sFxProc ( FxProc::get() ) |
#define sFxProc ( FxProc::get() ) |
Definition at line 52 of file EffectsProcessor.h.
Referenced by ActiveModule::ApplyEffect(), GenericModule::DeOverload(), ConsoleCommand::FxProc(), ActiveModule::LoadCharge(), GenericModule::Offline(), GenericModule::Online(), GenericModule::Overload(), ActiveModule::Process(), GenericModule::ProcessEffects(), Character::ProcessEffects(), ShipItem::ProcessShipEffects(), ActiveModule::ReprocessCharge(), and ActiveModule::UnloadCharge().