26 #ifndef __INVENTORYDB_H_INCL__
27 #define __INVENTORYDB_H_INCL__
static bool GetCharacterTypeByBloodline(uint8 bloodlineID, uint16 &characterTypeID)
bool GetCelestialObject(uint32 celestialID, CelestialObjectData &into)
bool GetCharacterData(uint32 characterID, CharacterData &into)
bool GetShipType(uint16 shipTypeID, ShipTypeData &into)
bool GetCorpData(uint32 characterID, CorpData &into)
bool GetItemContents(OwnerData &od, std::vector< uint32 > &into)
static void DeleteTrackingCans()
bool GetSolarSystem(uint32 solarSystemID, SolarSystemData &into)
typeID Spawn an NPC with the specified type text Search for items matching the specified query() type()() itemID() copy() materialLevel()() itemID(attributeID)-Retrieves attribute value." ) COMMAND( setattr
bool GetCharacterType(uint8 bloodlineID, CharacterTypeData &into)
bool GetBloodlineByCharacterType(uint16 characterTypeID, uint8 &bloodlineID)