10 #ifndef EVEMU_SYSTEM_ANOMALYMGR_H_
11 #define EVEMU_SYSTEM_ANOMALYMGR_H_
99 #endif // EVEMU_SYSTEM_ANOMALYMGR_H_
bool Init(BeltMgr *beltMgr, DungeonMgr *dungMgr, SpawnMgr *spawnMgr)
void GetSignatureList(std::vector< CosmicSignature > &sig)
AnomalyMgr(SystemManager *mgr, PyServiceMgr &svc)
const char * GetScanGroupName(uint8 groupID=0)
std::map< std::string, CosmicSignature > m_sigBySigID
PyServiceMgr & m_services
uint32 GetAnomalyID(std::string &sigID)
std::map< uint32, CosmicSignature > m_anomByItemID
GPoint GetAnomalyPos(std::string &sigID)
void GetAnomalyList(std::vector< CosmicSignature > &sig)
void AddSignal(SystemEntity *pSE, uint32 id=0)
void CreateAnomaly(int8 typeID=0)
typeID Spawn an NPC with the specified type text Search for items matching the specified query() type()() itemID() copy() materialLevel()() itemID(attributeID)-Retrieves attribute value." ) COMMAND( setattr
void RemoveSignal(uint32 itemID)
std::map< uint32, CosmicSignature > m_sigByItemID