EvEmu
0.8.4
11 September 2021
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#include "CharacterDB.h"
Public Attributes | |
uint8 | level |
uint16 | typeID |
int64 | endTime |
int64 | startTime |
Definition at line 72 of file CharacterDB.h.
int64 QueuedSkill::endTime |
Definition at line 75 of file CharacterDB.h.
Referenced by Character::AddToSkillQueue(), Character::CancelSkillInTraining(), CharacterDB::LoadSkillQueue(), CharacterDB::SaveSkillQueue(), and Character::SkillQueueLoop().
uint8 QueuedSkill::level |
Definition at line 73 of file CharacterDB.h.
Referenced by Character::AddToSkillQueue(), CharacterDB::LoadPausedSkillQueue(), CharacterDB::LoadSkillQueue(), CharacterDB::SavePausedSkillQueue(), CharacterDB::SaveSkillQueue(), and Character::SkillQueueLoop().
int64 QueuedSkill::startTime |
Definition at line 76 of file CharacterDB.h.
Referenced by Character::AddToSkillQueue(), Character::CancelSkillInTraining(), CharacterDB::LoadSkillQueue(), CharacterDB::SaveSkillQueue(), and Character::SkillQueueLoop().
uint16 QueuedSkill::typeID |
Definition at line 74 of file CharacterDB.h.
Referenced by Character::AddToSkillQueue(), Character::CancelSkillInTraining(), CharacterDB::LoadPausedSkillQueue(), CharacterDB::LoadSkillQueue(), CharacterDB::SavePausedSkillQueue(), CharacterDB::SaveSkillQueue(), and Character::SkillQueueLoop().