EvEmu
0.8.4
11 September 2021
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Go to the source code of this file.
Functions | |
EvilNumber | operator+ (const EvilNumber &val, const EvilNumber &val2) |
EvilNumber | operator- (const EvilNumber &val, const EvilNumber &val2) |
EvilNumber | operator* (const EvilNumber &val, const EvilNumber &val2) |
EvilNumber | operator/ (const EvilNumber &val, const EvilNumber &val2) |
EvilNumber | operator% (const EvilNumber &val, const EvilNumber &val2) |
Variables | |
EvilNumber | EvilZero = EvilNumber() |
EvilNumber | EvilZerof = EvilNumber(0.0f) |
EvilNumber | EvilOne = EvilNumber(1) |
EvilNumber | EvilNegOne = EvilNumber(-1) |
const EvilNumber | EvilTime_Second = EvE::Time::Second |
const EvilNumber | EvilTime_Minute = EvilTime_Second * 60 |
const EvilNumber | EvilTime_Hour = EvilTime_Minute * 60 |
const EvilNumber | EvilTime_Day = EvilTime_Hour * 24 |
const EvilNumber | EvilTime_Month = EvilTime_Day * 30 |
const EvilNumber | EvilTime_Year = EvilTime_Month * 12 + 5 |
EvilNumber operator% | ( | const EvilNumber & | val, |
const EvilNumber & | val2 | ||
) |
Definition at line 677 of file EvilNumber.cpp.
EvilNumber operator* | ( | const EvilNumber & | val, |
const EvilNumber & | val2 | ||
) |
Definition at line 663 of file EvilNumber.cpp.
EvilNumber operator+ | ( | const EvilNumber & | val, |
const EvilNumber & | val2 | ||
) |
Definition at line 649 of file EvilNumber.cpp.
EvilNumber operator- | ( | const EvilNumber & | val, |
const EvilNumber & | val2 | ||
) |
Definition at line 656 of file EvilNumber.cpp.
EvilNumber operator/ | ( | const EvilNumber & | val, |
const EvilNumber & | val2 | ||
) |
Definition at line 670 of file EvilNumber.cpp.
EvilNumber EvilNegOne = EvilNumber(-1) |
Definition at line 35 of file EvilNumber.cpp.
EvilNumber EvilOne = EvilNumber(1) |
Definition at line 34 of file EvilNumber.cpp.
Referenced by FxProc::ApplyEffects(), Concord::Concord(), DroneSE::DroneSE(), IHubSE::Init(), SBUSE::Init(), TCUSE::Init(), CustomsSE::Init(), ShipItem::InitAttribs(), ShipItem::InitPod(), NPC::NPC(), GenericModule::Online(), Sentry::Sentry(), Sentry::SetResists(), NPC::SetResists(), Concord::SetResists(), DroneSE::SetResists(), StructureItem::Spawn(), CelestialObject::Spawn(), Client::SpawnNewRookieShip(), and StationSE::StationSE().
const EvilNumber EvilTime_Day = EvilTime_Hour * 24 |
Definition at line 39 of file EvilNumber.cpp.
const EvilNumber EvilTime_Hour = EvilTime_Minute * 60 |
Definition at line 38 of file EvilNumber.cpp.
const EvilNumber EvilTime_Minute = EvilTime_Second * 60 |
Definition at line 37 of file EvilNumber.cpp.
const EvilNumber EvilTime_Month = EvilTime_Day * 30 |
Definition at line 40 of file EvilNumber.cpp.
const EvilNumber EvilTime_Second = EvE::Time::Second |
Definition at line 36 of file EvilNumber.cpp.
const EvilNumber EvilTime_Year = EvilTime_Month * 12 + 5 |
Definition at line 41 of file EvilNumber.cpp.
EvilNumber EvilZero = EvilNumber() |
Definition at line 32 of file EvilNumber.cpp.
Referenced by SystemEntity::ApplyDamage(), FxProc::ApplyEffects(), FxProc::CalculateAttributeValue(), Command_cargo(), Concord::Concord(), DroneSE::DroneSE(), AttributeMap::GetAttribute(), AttributeMap::HasAttribute(), ShipItem::InitAttribs(), ShipItem::InitPod(), Character::InjectSkillIntoBrain(), GenericModule::IsDamaged(), AttributeMap::Load(), ModuleManager::LoadCharge(), ShipItem::LogOut(), AttributeMap::MultiplyAttribute(), NPC::NPC(), GenericModule::Offline(), GenericModule::Repair(), ShipItem::RepairModules(), ShipItem::RepairShip(), AttributeMap::Save(), Sentry::Sentry(), ShipItem::SetPlayer(), ShipItem::SetShipArmor(), ShipItem::SetShipCapacitorLevel(), ShipItem::SetShipHull(), ShipItem::SetShipShield(), StructureItem::Spawn(), CargoContainer::Spawn(), WreckContainer::Spawn(), InventoryItem::Spawn(), StationSE::StationSE(), ModuleManager::UnloadCharge(), ActiveModule::UpdateDamage(), ModuleManager::UpdateModules(), ShipItem::ValidateBoardShip(), and Skill::VerifySP().
EvilNumber EvilZerof = EvilNumber(0.0f) |
Definition at line 33 of file EvilNumber.cpp.