EvEmu
0.8.4
11 September 2021
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#include "EVE_RAM.h"
Public Attributes | |
bool | copy:1 |
int8 | mLevel |
int8 | pLevel |
int16 | runs |
bool EvERam::bpData::copy |
Definition at line 107 of file EVE_RAM.h.
Referenced by Blueprint::copy(), FactoryDB::GetBlueprint(), Blueprint::GetBlueprintAttributes(), FactoryDB::SaveBlueprintData(), Blueprint::SetCopy(), and Blueprint::SplitBlueprint().
int8 EvERam::bpData::mLevel |
Definition at line 108 of file EVE_RAM.h.
Referenced by FactoryDB::GetBlueprint(), Blueprint::GetBlueprintAttributes(), Blueprint::GetME(), Blueprint::Merge(), Blueprint::mLevel(), FactoryDB::SaveBlueprintData(), Blueprint::SetMLevel(), Blueprint::SplitBlueprint(), and Blueprint::UpdateMLevel().
int8 EvERam::bpData::pLevel |
Definition at line 109 of file EVE_RAM.h.
Referenced by FactoryDB::GetBlueprint(), Blueprint::GetBlueprintAttributes(), Blueprint::GetPE(), Blueprint::Merge(), Blueprint::pLevel(), FactoryDB::SaveBlueprintData(), Blueprint::SetPLevel(), Blueprint::SplitBlueprint(), and Blueprint::UpdatePLevel().
int16 EvERam::bpData::runs |
Definition at line 110 of file EVE_RAM.h.
Referenced by FactoryDB::GetBlueprint(), Blueprint::GetBlueprintAttributes(), Blueprint::infinite(), Blueprint::Merge(), Blueprint::runs(), FactoryDB::SaveBlueprintData(), Blueprint::SetRuns(), InventoryItem::Spawn(), Blueprint::SplitBlueprint(), and Blueprint::UpdateRuns().