27 #ifndef __SYSTEMDB_H_INCL__
28 #define __SYSTEMDB_H_INCL__
40 static void GetGates(
uint32 systemID, std::vector< DBGPointEntity >& gateIDs);
static bool LoadSystemDynamicEntities(uint32 systemID, std::vector< DBSystemDynamicEntity > &into)
double GetCelestialRadius(uint32 itemID)
void GetBelts(uint32 systemID, std::vector< DBGPointEntity > &beltIDs, uint8 &total)
static void GetLootGroups(DBQueryResult &res)
static PyPackedRow * GetSolarSystem(uint32 ssid)
static bool LoadPlayerDynamicEntities(uint32 systemID, std::vector< DBSystemDynamicEntity > &into)
static void GetLootGroupTypes(DBQueryResult &res)
static PyObject * ListJumps(uint32)
double GetItemTypeRadius(uint32 typeID)
void GetMoons(uint32 systemID, std::vector< DBGPointEntity > &moonIDs, uint8 &total)
void GetPlanets(uint32 systemID, std::vector< DBGPointEntity > &planetIDs, uint8 &total)
static GPoint GetSolarSystemPosition(uint32 systemID)
static uint32 GetObjectLocationID(uint32 itemID)
static bool LoadSystemStaticEntities(uint32 systemID, std::vector< DBSystemEntity > &into)
typeID Spawn an NPC with the specified type text Search for items matching the specified query() type()() itemID() copy() materialLevel()() itemID(attributeID)-Retrieves attribute value." ) COMMAND( setattr
static bool GetWrecksToTypes(DBQueryResult &res)
PyObject * ListFactions()
static void GetGates(uint32 systemID, std::vector< DBGPointEntity > &gateIDs)