27 #ifndef __SYSTEMDB_H_INCL__ 
   28 #define __SYSTEMDB_H_INCL__ 
   40     static void GetGates(
uint32 systemID, std::vector< DBGPointEntity >& gateIDs);
 
static bool LoadSystemDynamicEntities(uint32 systemID, std::vector< DBSystemDynamicEntity > &into)
 
double GetCelestialRadius(uint32 itemID)
 
void GetBelts(uint32 systemID, std::vector< DBGPointEntity > &beltIDs, uint8 &total)
 
static void GetLootGroups(DBQueryResult &res)
 
static PyPackedRow * GetSolarSystem(uint32 ssid)
 
static bool LoadPlayerDynamicEntities(uint32 systemID, std::vector< DBSystemDynamicEntity > &into)
 
static void GetLootGroupTypes(DBQueryResult &res)
 
static PyObject * ListJumps(uint32)
 
double GetItemTypeRadius(uint32 typeID)
 
void GetMoons(uint32 systemID, std::vector< DBGPointEntity > &moonIDs, uint8 &total)
 
void GetPlanets(uint32 systemID, std::vector< DBGPointEntity > &planetIDs, uint8 &total)
 
static GPoint GetSolarSystemPosition(uint32 systemID)
 
static uint32 GetObjectLocationID(uint32 itemID)
 
static bool LoadSystemStaticEntities(uint32 systemID, std::vector< DBSystemEntity > &into)
 
typeID Spawn an NPC with the specified type text Search for items matching the specified query() type()() itemID() copy() materialLevel()() itemID(attributeID)-Retrieves attribute value." ) COMMAND( setattr
 
static bool GetWrecksToTypes(DBQueryResult &res)
 
PyObject * ListFactions()
 
static void GetGates(uint32 systemID, std::vector< DBGPointEntity > &gateIDs)