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11 September 2021
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MapConnections.h
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/*
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* File: MapConnections.h
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* Author: Allan
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* Purpose: See MapConnections.cpp
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*
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* Created on June 29, 2014, 12:40 PM
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*
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* usage:
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* MapCon::PopulateConnections();
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*/
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#ifndef MAPCONN_H
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#define MAPCONN_H
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class
MapCon
{
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public
:
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static
void
PopulateConnections
();
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};
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/*
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CREATE TABLE IF NOT EXISTS `mapConnections` (
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`ctype` int(10) unsigned NOT NULL,
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`fromreg` int(10) unsigned NOT NULL,
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`fromcon` int(10) unsigned DEFAULT NULL,
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`fromsol` int(10) unsigned DEFAULT NULL,
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`stargateID` int(10) unsigned DEFAULT NULL,
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`celestialID` int(10) unsigned DEFAULT NULL,
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`tosol` int(10) unsigned DEFAULT NULL,
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`tocon` int(10) unsigned DEFAULT NULL,
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`toreg` int(10) unsigned NOT NULL,
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`AI` int(11) NOT NULL AUTO_INCREMENT,
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UNIQUE KEY `AI` (`AI`)
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UNIQUE KEY `stargateID` (`stargateID`),
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UNIQUE KEY `celestialID` (`celestialID`),
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KEY `stargateID_2` (`stargateID`),
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KEY `celestialID_2` (`celestialID`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ;
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*/
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#endif
MapCon
Definition:
MapConnections.h:16
MapCon::PopulateConnections
static void PopulateConnections()
Definition:
MapConnections.cpp:20
backups
local
src
eve
EvEmu_Crucible
src
eve-server
map
MapConnections.h
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