EvEmu  0.8.4
11 September 2021
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ClientSession.cpp File Reference
#include "ClientSession.h"
#include "EntityList.h"
#include "EVEServerConfig.h"
Include dependency graph for ClientSession.cpp:

Go to the source code of this file.

Variables

static std::map< std::string,
bool > 
NONPERSISTVARS
 

Variable Documentation

std::map<std::string, bool> NONPERSISTVARS
static
Initial value:
= {
{"clientID", true},
{"sessionID", true},
{"sid", true}
}

Map of variables that should never be sent through the wire on the session data These variables will be ignored. In reality we should have a whitelist

TODO: COME UP WITH A REAL WHITELIST OF THINGS THAT HAVE TO BE SENT TO THE CLIENT

Author
Almamu

Definition at line 39 of file ClientSession.cpp.