Server Development
Posts: 582
Joined: Tue Mar 25, 2014 6:47 pm
Current Alasiya EvEmu Code Status (text-based list)
This is the actual list taken from my branch status page.
Cheers
~me
- Server Code Status
- Character creation and selection is working
- Items and Ships display in station and Assets tab
- Undocking and Docking almost complete (need to finish onlining modules when undocking)
- Skill Training is working (including pause, resume and history)
- Character Certificates working (tutorials MUST be off)
- Injecting Skills is working
- BookMarks are mostly working (no support for delete)
- All Celestial Information from OverView is working
- Corporation stuff kinda working
- Planets and Services Info from StarMap(F10) is working
- MapBrowser(F11) is working
- Empire Regions show Sovereignty
- Station Info from StarMap working
- Agents and Converstation working (hard-coded...no mission data yet)
- SolarSystem, Constellation, and Region information working
- Most dynamic data working from StarMap(F10) [visited systems, Bookmarked systems, Personal Assets, jumps/hour, ALL killtypes]
- Refining/Reprocessing works, using Standings and Skills
- Market History Data working
- Manufacturing working
- ML/PL research working (time is wrong)
- POS's Deployable and Anchorable (but cant put online)
- Text-Based Search working
- Bounties are working (with payouts)
- Insurance is working (with payouts)
- Most Weapons working (all turrets, all guided missiles)
- Some Active modules working (Shield boosters, Armor repairers, Hull repairers, Afterburners, Mining modules)
- Most Passive modules working (any module that affects ship attributes)
- Most Rigs working (any rig that affects ship attributes)
- Loot working (rogue drones are in process of fixing data)
- DestinyManager Rewrite Completed
- Faction Standings working
- Weapon Damage Types and ship resistances implemented
- Missiles are implemented
- Targeting fixed, and uses skills
- All missile skills implemented
- Asteroid Rat Spawns implemented
- Mining system rewrite (mostly completed)
- PI system started (can set up and view colony, but extracting, logistics, and production not working yet)
- Trade implemented, but slightly buggy when trading loaded ships.
Cheers
~me