Post Wed Mar 26, 2014 3:01 am

Working Systems in Alasiya EvE

This will be an updated list of Game Systems and their status in Alasiya's EvE.
As I get things working, I will post here general details about that system, and what is left to fix, if anything.
there is also a webpage (copied and modeled after the Crucible Status page on EvEmu.org -> http://wiki.evemu.org/index.php/Server_Status_%28Crucible%29
Please Note: this status page linked above WILL NOT WORK on google chrome. please dont msg me about it not working if you are using chrome.
i already know, but it's low on the list right now.
however, if YOU are interested in fixing it, please let me know. i could use the help. ;)

18 April 2015
Skill Training completes while docked. (no more "Completion Imminent" msgs)
"Certificate Available" alerts working when docked.
Weapon Modules working again...mostly.
More updates to come when i have more time to sit and type them out.

25 January 2015
Corporation Start date is showing correctly on char select screen
Corporation Wallet Divisions can now be changed and saved
Active Corp Wallet is now fixed (no more msgs about "you need to select a wallet division")
minor updates to role integers
Warping is now working correctly. (fixed warp-in bug)
Destiny movement is now tracked by the server (precursor to collision detection, but orbit still broke, and follow, align, and stop are 90% complete)
Employment History saved/displayed correctly now

28 December 2014
(this is a list of things added in the last month, as i'm too lazy to look up the exact dates)
search is working (but not on inventory) http://eve.alasiya.net/gallery/station_search_results.jpg
ship insurance can be purchased, and show up on ship info and insurance window http://eve.alasiya.net/gallery/station_insurance_2.jpg?width=1024
however.....payouts are NOT implemented at this time, and i *think* the prices are wrong (someone check pls?)
certs are working again (MUST have tutorials turned OFF) http://eve.alasiya.net/gallery/station_ins_and_certs.png
updated target lock timer
multiple behind-the-scenes code fixes/updates
bounties are implemented, and with search working, it's easier to place a bounty. there also is a bounty webpage for viewing bounties on chars http://eve.alasiya.net/?p=bounties
however....payouts are NOT implemented yet.
warping to gates now works right....you'll no longer stop in the MIDDLE of the damn gate after warp.

27 November 2014
Loot Generation is now working on main server

25 November 2014
Added Deslona's fix for NPC Standings
Added new table for ship insurance (not finished)

30 October 2014
Started Re-Write of entire Destiny system

16 August 2014
Have not been updating this post (mainly because i forgot about it)
Will endevor to update with what i can find in my notes.

16 August 2014
Interactive console is mostly complete. pics of progression can be found here....http://eve.alasiya.net/gallery/misc_ss/

15 August 2014
Added Loaded Systems, Loaded Bubbles, more server runtime information, Server Uptime, and cleaned up code in Interactive console.
Cleaned up and reformated server console messages.

13 August 2014
Added Server version, Server Information, Memory Information, and Loaded Items to Interactve console.

11 August 2014
Implemented beginnings of an interactive console. exit, help, and connected clients impmented

8 August 2014
Added Starting Skills based on character's race and profession, like it used to be.

7 August 2014
The MapBrowser (F11) is now working.

3 July 2014
Removed avianrr's updates from my codebase.

1 July 2014
Region and Constellation information now working.

28 June 2014
Added avianrr's code updates, which updates projectile weapons, passive modules, armor rep, and various other module code.

7 May 2014
Added Character Online Time to characters. this information show on the character page here...http://eve.alasiya.net/?p=userlist.
there is no way to access this information in game yet. it's on the "TODO" list.....
Certificates seem to be working again. http://eve.alasiya.net/gallery/Alasiya_EvEmu/certificates_awarding.png
the persistant skill system is hacked, but it seems like skills train while chars are offline ( they don't ). skills set to finish while a char is offline are completed when that character logs back into the game. this has no noticable effect that i have found, and timing this action shows 18 skills are finished, set, and data saved in <4.50ms.
i have added aknor's ModuleManagement update code to my base, and it seems like there is a problem when a char logs in with active modules in ships. i have not looked into this, but have notified aknor.
solar system information is now working. WOOT! http://eve.alasiya.net/gallery/system_info_1.png and http://eve.alasiya.net/gallery/system_info_2.png
i am currently working on completing the remaining starmap data and information, then either asteroid belts or scanning system. (undecided)

17 April 2014
Preliminary Search Code is implemented. Still does not return any results.

13 April 2014
BluePrint research updated. ML/PL now saved correctly.
Sped up research time for ML/PL.

8 April 2014
I have just found out the Certificates are no longer working as they should be.
The notification part is still working, and will let you know when a new cert is available, but the window doesnt open anymore.
I will look into this as time permits.
On a side note, I am working on a persistent skill training system.
Right now, skill training only works when the character is logged into the game.

5 April 2014
Manufacturing is working.
I do not have skills implemented yet, but basic systems are operational.
Still a few bugs to work out, but very happy with the current results.
check gallery for more pics like this http://eve.alasiya.net/gallery/station_manufacture.jpg

31 March 2014
code status is back to pre-MM update, with everything working as it was before.
this post http://eve.alasiya.net/phpBB3/viewtopic.php?f=1&t=7 is a summary of working systems.
i will endevor to add aknor's MM and intergrate it with my code, then i can start on mining and then npc's and pvp

25 March 2014
As of right now, much is broke after installing Aknor's Big ModuleManagment update.
I am working on reverting it to where I was before....

03 March 2014
- Planets and Services Info from StarMap(F10) is working
- Station Info from StarMap working
- Some dynamic map data working from StarMap(F10) [visited systems, bookmarks in system, jumps/hour, ALL killtypes ]
- Refining/Reprocessing works, using Standings (kinda), and Skills
- Market History Data working

03 Feburary 2014
- Skill Training is working (including pause/resume, and Skill Training time left shown on character select screen)
- Injecting Skills is working
- BookMarks are mostly working
- Celestial Information from Overview is working

04 January 2014
- Character selection and creation is working
- Character avatar creation is working
- Walking in station is now possible, yet male characters use female animations.
- Items and Ships display in station
- Undocking and Docking is working