Armor Repairers and Shield Boosters Do Not Work

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Forum Newbie

Posts: 5

Joined: Wed Nov 12, 2014 6:48 am

Post Wed Nov 19, 2014 3:43 am

Armor Repairers and Shield Boosters Do Not Work

I tried venturing outside of the station at Ammold, and was not only unable to fire on the giant nest of rats cosied up just outside, because charges do not work, but hull repairers, armor repairers and shield boosters fail to work.

This means that I cant attack, and I cant defend. While the rat fire is pretty to watch, it would be much prettier if I could contribute to the pretty.

Server Development

Posts: 578

Joined: Tue Mar 25, 2014 6:47 pm

Post Thu Nov 20, 2014 1:49 am

Re: Armor Repairers and Shield Boosters Do Not Work

yes, i am aware modules aren't working.
i dont have the updated module manager code in this server as of yet.
once i get time to mess with it, i'll add it.

~me

Forum Newbie

Posts: 5

Joined: Sun Dec 21, 2014 6:02 pm

Post Wed Dec 24, 2014 7:34 pm

Re: Armor Repairers and Shield Boosters Do Not Work

Well, I had some luck with this....

Once I equipped hybrid charges and rail guns, I could target and hit mobs outside the station. didn't try shields as the server crashed

Eloy

Server Development

Posts: 578

Joined: Tue Mar 25, 2014 6:47 pm

Post Mon Dec 29, 2014 4:46 am

Re: Armor Repairers and Shield Boosters Do Not Work

the updated module code is in and seems to be working.
most weapons and a few other modules work now.

Server Development

Posts: 578

Joined: Tue Mar 25, 2014 6:47 pm

Post Thu Jun 11, 2015 1:04 pm

Re: Armor Repairers and Shield Boosters Do Not Work

as an update to this.....
i have coded and implemented armor reps, hull reps, shield boosters, dcu, and ab/mwd. these all seem to work correctly.
weapons are working, and missiles are implemented.
MOST skills are implemented for weapons, and ALL skills are implemented for missiles.
if there are any more bugs with these, please start a new thread.

thanks all for the help
~me

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