Server Development
Posts: 578
Joined: Tue Mar 25, 2014 6:47 pm
Omen....readme, pls.
you were talking about movement being bugged, and specifically calling stop moves the ship a few km from the point where stop was called.
i've run multiple chars, multiple ships, and created a new char, with rookie ship and pod, and didnt see anything off. it was the perfectly smooth movement i coded, working just as i intended it to.
please give more info, and some examples, of how movement is bugged so i can track it better, and try to fix this.
thanks
~me
p.s. i am actively bughunting and fixing errors and segfaults now, so anything you find wrong, lemme know so i can address it.