Post Sun Jun 21, 2020 4:34 am

Target Manager Tic Update

currently, the target manager has been re-coded to run on 250ms tics.
this will allow for both faster processing of target calls, as well as having the fractional lock times actually MEAN something.
using the standard 1Hz server tic, there was very little difference between a 2.1s lock time and a 2.98s lock time.
the would both hit on same process tic, and there is no 'order' on which is first in the queue.

the current system makes the above examples have a large difference, as they are 3 target tics apart.

this new tic counter will apply to all target calls, and should be a noticeable difference from live.

update:
the target tic process is quite fast, and targeting is noticeably different.
this is working very well, and i plan on keeping it this way.