EvEmu
0.8.4
11 September 2021
|
Functions | |
uint32 | PointsAtLevel (uint8 level, float rank) |
uint8 | PointsPerMinute (uint8 pAttr, uint8 sAttr) |
uint8 | LevelForPoints (uint32 currentSP, uint8 rank) |
int64 | EndTime (uint32 currentSP, uint32 nextSP, uint8 SPMin, int64 timeNow) |
int64 | StartTime (uint32 currentSP, uint32 nextSP, uint8 SPMin, int64 timeNow) |
Definition at line 46 of file EvEMath.cpp.
References EvE::Time::Minute.
Referenced by Character::AddToSkillQueue(), and Character::LoadPausedSkillQueue().
Definition at line 25 of file EvEMath.cpp.
References EvESkill::DIVCONSTANT, EvESkill::MAXSKILLLEVEL, EvE::min(), and EvESkill::skillPointMultiplier.
Referenced by Skill::GetLevelForSP().
Definition at line 17 of file EvEMath.cpp.
References EvESkill::MAXSKILLLEVEL, and EvESkill::skillPointMultiplier.
Referenced by Skill::GetSPForLevel().
Definition at line 36 of file EvEMath.cpp.
Referenced by Character::GetSPPerMin().
Definition at line 41 of file EvEMath.cpp.
References EvE::Time::Minute.