EvEmu  0.8.4
11 September 2021
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Destiny::AddBall_header Struct Reference

#include "DestinyStructs.h"

Public Attributes

uint8 packet_type
 
uint32 stamp
 

Detailed Description

Note
this file MUST use packed data, and variable types must remain as-is client will not recognize it with byte-ordered padding, and expects values to be at specific locations (error: malformed packet)

Definition at line 85 of file DestinyStructs.h.

Member Data Documentation


The documentation for this struct was generated from the following file: