EvEmu
0.8.4
11 September 2021
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#include "DestinyStructs.h"
Public Attributes | |
uint8 | packet_type |
uint32 | stamp |
Definition at line 85 of file DestinyStructs.h.
uint8 Destiny::AddBall_header::packet_type |
Definition at line 86 of file DestinyStructs.h.
Referenced by SystemBubble::AddBallExclusive(), SystemManager::AddMarker(), Destiny::DumpUpdate(), SystemManager::MakeSetState(), SystemBubble::SendAddBalls(), SystemBubble::SendAddBalls2(), and SystemManager::SendStaticBall().
uint32 Destiny::AddBall_header::stamp |
Definition at line 87 of file DestinyStructs.h.
Referenced by SystemBubble::AddBallExclusive(), SystemManager::AddMarker(), Destiny::DumpUpdate(), SystemManager::MakeSetState(), SystemBubble::SendAddBalls(), SystemBubble::SendAddBalls2(), and SystemManager::SendStaticBall().