EvEmu
0.8.4
11 September 2021
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#include "DestinyStructs.h"
Public Attributes | |
float | maxSpeed |
double | velX |
double | velY |
double | velZ |
float | inertia |
float | speedfraction |
Definition at line 115 of file DestinyStructs.h.
float Destiny::DataSector::inertia |
Definition at line 120 of file DestinyStructs.h.
Referenced by Destiny::DumpBall(), Concord::EncodeDestiny(), Missile::EncodeDestiny(), NPC::EncodeDestiny(), DroneSE::EncodeDestiny(), StructureSE::EncodeDestiny(), ContainerSE::EncodeDestiny(), WreckSE::EncodeDestiny(), ShipSE::EncodeDestiny(), and DynamicSystemEntity::EncodeDestiny().
float Destiny::DataSector::maxSpeed |
Definition at line 116 of file DestinyStructs.h.
Referenced by Destiny::DumpBall(), Concord::EncodeDestiny(), Missile::EncodeDestiny(), NPC::EncodeDestiny(), DroneSE::EncodeDestiny(), StructureSE::EncodeDestiny(), ContainerSE::EncodeDestiny(), WreckSE::EncodeDestiny(), ShipSE::EncodeDestiny(), and DynamicSystemEntity::EncodeDestiny().
float Destiny::DataSector::speedfraction |
Definition at line 121 of file DestinyStructs.h.
Referenced by Destiny::DumpBall(), Concord::EncodeDestiny(), Missile::EncodeDestiny(), NPC::EncodeDestiny(), DroneSE::EncodeDestiny(), StructureSE::EncodeDestiny(), ContainerSE::EncodeDestiny(), WreckSE::EncodeDestiny(), ShipSE::EncodeDestiny(), and DynamicSystemEntity::EncodeDestiny().
double Destiny::DataSector::velX |
Definition at line 117 of file DestinyStructs.h.
Referenced by Destiny::DumpBall(), Concord::EncodeDestiny(), Missile::EncodeDestiny(), NPC::EncodeDestiny(), DroneSE::EncodeDestiny(), StructureSE::EncodeDestiny(), ContainerSE::EncodeDestiny(), WreckSE::EncodeDestiny(), ShipSE::EncodeDestiny(), and DynamicSystemEntity::EncodeDestiny().
double Destiny::DataSector::velY |
Definition at line 118 of file DestinyStructs.h.
Referenced by Destiny::DumpBall(), Concord::EncodeDestiny(), Missile::EncodeDestiny(), NPC::EncodeDestiny(), DroneSE::EncodeDestiny(), StructureSE::EncodeDestiny(), ContainerSE::EncodeDestiny(), WreckSE::EncodeDestiny(), ShipSE::EncodeDestiny(), and DynamicSystemEntity::EncodeDestiny().
double Destiny::DataSector::velZ |
Definition at line 119 of file DestinyStructs.h.
Referenced by Destiny::DumpBall(), Concord::EncodeDestiny(), Missile::EncodeDestiny(), NPC::EncodeDestiny(), DroneSE::EncodeDestiny(), StructureSE::EncodeDestiny(), ContainerSE::EncodeDestiny(), WreckSE::EncodeDestiny(), ShipSE::EncodeDestiny(), and DynamicSystemEntity::EncodeDestiny().