EvEmu
0.8.4
11 September 2021
|
#include "DestinyStructs.h"
Public Attributes | |
uint8 | formationID |
int64 | targetID |
float | followRange |
int64 | ownerID |
int32 | effectStamp |
double | x |
double | y |
double | z |
Definition at line 170 of file DestinyStructs.h.
int32 Destiny::MISSILE_Struct::effectStamp |
Definition at line 175 of file DestinyStructs.h.
Referenced by Destiny::DumpBall(), and Missile::EncodeDestiny().
float Destiny::MISSILE_Struct::followRange |
Definition at line 173 of file DestinyStructs.h.
Referenced by Destiny::DumpBall(), and Missile::EncodeDestiny().
uint8 Destiny::MISSILE_Struct::formationID |
Definition at line 171 of file DestinyStructs.h.
Referenced by Destiny::DumpBall(), and Missile::EncodeDestiny().
int64 Destiny::MISSILE_Struct::ownerID |
Definition at line 174 of file DestinyStructs.h.
Referenced by Destiny::DumpBall(), and Missile::EncodeDestiny().
int64 Destiny::MISSILE_Struct::targetID |
Definition at line 172 of file DestinyStructs.h.
Referenced by Destiny::DumpBall(), and Missile::EncodeDestiny().
double Destiny::MISSILE_Struct::x |
Definition at line 176 of file DestinyStructs.h.
Referenced by Destiny::DumpBall(), and Missile::EncodeDestiny().
double Destiny::MISSILE_Struct::y |
Definition at line 177 of file DestinyStructs.h.
Referenced by Destiny::DumpBall(), and Missile::EncodeDestiny().
double Destiny::MISSILE_Struct::z |
Definition at line 178 of file DestinyStructs.h.
Referenced by Destiny::DumpBall(), and Missile::EncodeDestiny().