EvEmu  0.8.4
11 September 2021
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EVE_Player.h File Reference
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Namespaces

 Player
 
 Player::Timer
 
 Player::State
 

Enumerations

enum  {
  Player::Timer::Default = 1000, Player::Timer::Board = 600, Player::Timer::Jump = 1800, Player::Timer::Undock = 2000,
  Player::Timer::Docking = 1000, Player::Timer::Jumping = 4000, Player::Timer::Moving = 1000, Player::Timer::Scanning = 10000,
  Player::Timer::Killed = 800, Player::Timer::Proc = 1000, Player::Timer::Jetcan = 600000, Player::Timer::Logout = 10000,
  Player::Timer::Login = 4000, Player::Timer::Session = 10000, Player::Timer::DockInvul = 3000, Player::Timer::Fleet = 1500,
  Player::Timer::JumpInvul = 15000, Player::Timer::WarpOutInvul = 5000, Player::Timer::WarpInInvul = 18000, Player::Timer::UndockInvul = 20000,
  Player::Timer::RestoringInvul = 60000, Player::Timer::JumpCloak = 30000, Player::Timer::LoginCloak = 20000, Player::Timer::UnCloak = 5000
}
 
enum  {
  Player::State::Idle = 1, Player::State::Jump = 2, Player::State::Dock = 3, Player::State::Undock = 4,
  Player::State::Killed = 5, Player::State::Logout = 6, Player::State::Board = 7, Player::State::Login = 8,
  Player::State::Uncloak = 9, Player::State::DriveJump = 10
}