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enum | {
Player::Timer::Default = 1000,
Player::Timer::Board = 600,
Player::Timer::Jump = 1800,
Player::Timer::Undock = 2000,
Player::Timer::Docking = 1000,
Player::Timer::Jumping = 4000,
Player::Timer::Moving = 1000,
Player::Timer::Scanning = 10000,
Player::Timer::Killed = 800,
Player::Timer::Proc = 1000,
Player::Timer::Jetcan = 600000,
Player::Timer::Logout = 10000,
Player::Timer::Login = 4000,
Player::Timer::Session = 10000,
Player::Timer::DockInvul = 3000,
Player::Timer::Fleet = 1500,
Player::Timer::JumpInvul = 15000,
Player::Timer::WarpOutInvul = 5000,
Player::Timer::WarpInInvul = 18000,
Player::Timer::UndockInvul = 20000,
Player::Timer::RestoringInvul = 60000,
Player::Timer::JumpCloak = 30000,
Player::Timer::LoginCloak = 20000,
Player::Timer::UnCloak = 5000
} |
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enum | {
Player::State::Idle = 1,
Player::State::Jump = 2,
Player::State::Dock = 3,
Player::State::Undock = 4,
Player::State::Killed = 5,
Player::State::Logout = 6,
Player::State::Board = 7,
Player::State::Login = 8,
Player::State::Uncloak = 9,
Player::State::DriveJump = 10
} |
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