EvEmu
0.8.4
11 September 2021
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#include "../eve-server.h"
Go to the source code of this file.
Classes | |
struct | Effect |
struct | Expression |
struct | Operand |
struct | TypeEffects |
struct | fxData |
Namespaces | |
FX | |
FX::Source | |
FX::Target | |
FX::State | |
FX::Math | |
FX::Action | |
FX::Operands | |
Typedefs | |
EffectsData.h | |
This file is data containers used with EffectsProcessor (FxProc) Copyright 2017 EVEmu Team : Allan
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typedef std::map< uint16, Effect > | effectMapType |
typedef std::map<uint16, Effect> effectMapType |
Definition at line 81 of file EffectsData.h.