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EvEmu
0.8.4
11 September 2021
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#include "../eve-server.h"

Go to the source code of this file.
Classes | |
| struct | Effect |
| struct | Expression |
| struct | Operand |
| struct | TypeEffects |
| struct | fxData |
Namespaces | |
| FX | |
| FX::Source | |
| FX::Target | |
| FX::State | |
| FX::Math | |
| FX::Action | |
| FX::Operands | |
Typedefs | |
EffectsData.h | |
This file is data containers used with EffectsProcessor (FxProc) Copyright 2017 EVEmu Team : Allan
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| typedef std::map< uint16, Effect > | effectMapType |
| typedef std::map<uint16, Effect> effectMapType |
Definition at line 81 of file EffectsData.h.