EvEmu
0.8.4
11 September 2021
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#include "eve-server.h"
#include "EVEServerConfig.h"
#include "Client.h"
#include "EntityList.h"
#include "ServiceDB.h"
#include "admin/CommandDispatcher.h"
#include "chat/LSCChannel.h"
#include "inventory/ItemFactory.h"
#include "system/DestinyManager.h"
#include "system/SystemBubble.h"
#include "system/SystemManager.h"
Go to the source code of this file.
Classes | |
class | ConsoleCommand |
Macros | |
#define | BUFLEN 256 |
#define | sConsole ( ConsoleCommand::get() ) |
#define BUFLEN 256 |
Definition at line 30 of file ConsoleCommands.h.
Referenced by ConsoleCommand::Process().
#define sConsole ( ConsoleCommand::get() ) |
Definition at line 86 of file ConsoleCommands.h.
Referenced by CleanUp(), Command_shutdown(), LSCChannel::LeaveChannel(), Character::LogOut(), main(), EntityList::Process(), InventoryItem::SendItemChange(), Inventory::Unload(), Client::~Client(), ContainerSE::~ContainerSE(), DynamicSystemEntity::~DynamicSystemEntity(), and ObjectSystemEntity::~ObjectSystemEntity().