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EvEmu
0.8.4
11 September 2021
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#include "eve-server.h"#include "EVEServerConfig.h"#include "Client.h"#include "EntityList.h"#include "ServiceDB.h"#include "admin/CommandDispatcher.h"#include "chat/LSCChannel.h"#include "inventory/ItemFactory.h"#include "system/DestinyManager.h"#include "system/SystemBubble.h"#include "system/SystemManager.h"

Go to the source code of this file.
Classes | |
| class | ConsoleCommand |
Macros | |
| #define | BUFLEN 256 |
| #define | sConsole ( ConsoleCommand::get() ) |
| #define BUFLEN 256 |
Definition at line 30 of file ConsoleCommands.h.
Referenced by ConsoleCommand::Process().
| #define sConsole ( ConsoleCommand::get() ) |
Definition at line 86 of file ConsoleCommands.h.
Referenced by CleanUp(), Command_shutdown(), LSCChannel::LeaveChannel(), Character::LogOut(), main(), EntityList::Process(), InventoryItem::SendItemChange(), Inventory::Unload(), Client::~Client(), ContainerSE::~ContainerSE(), DynamicSystemEntity::~DynamicSystemEntity(), and ObjectSystemEntity::~ObjectSystemEntity().