EvEmu  0.8.4
11 September 2021
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EVE_POS.h File Reference
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Classes

struct  EVEPOS::CustomsData
 
struct  EVEPOS::StructureData
 
struct  EVEPOS::TowerData
 
struct  EVEPOS::JumpBridgeData
 
struct  EVEPOS::OrbitalData
 
struct  EVEPOS::POS_Connections
 
struct  EVEPOS::POS_Resource
 

Namespaces

 EVEPOS
 
 EVEPOS::Harmonic
 
 EVEPOS::ProcState
 
 EVEPOS::StructureState
 
 EVEPOS::EntityState
 
 EVEPOS::TaxValues
 
 EVEPOS::StandingValues
 

Enumerations

enum  { EVEPOS::Harmonic::Inactive = -1, EVEPOS::Harmonic::Offline = 0, EVEPOS::Harmonic::Online = 1 }
 
enum  {
  EVEPOS::ProcState::Invalid = 0, EVEPOS::ProcState::Unanchoring = 1, EVEPOS::ProcState::Anchoring = 2, EVEPOS::ProcState::Offlining = 3,
  EVEPOS::ProcState::Onlining = 4, EVEPOS::ProcState::Online = 5, EVEPOS::ProcState::Operating = 6, EVEPOS::ProcState::Reinforcing = 7,
  EVEPOS::ProcState::SheildReinforcing = 8, EVEPOS::ProcState::ArmorReinforcing = 9
}
 
enum  {
  EVEPOS::StructureState::Incapacitated = -1, EVEPOS::StructureState::Unanchored = 0, EVEPOS::StructureState::Anchored = 1, EVEPOS::StructureState::Onlining = 2,
  EVEPOS::StructureState::Reinforced = 3, EVEPOS::StructureState::Online = 4, EVEPOS::StructureState::Operating = 5, EVEPOS::StructureState::Vulnerable = 6,
  EVEPOS::StructureState::SheildReinforced = 7, EVEPOS::StructureState::ArmorReinforced = 8, EVEPOS::StructureState::Invulnerable = 9
}
 
enum  {
  EVEPOS::EntityState::Offlining = -7, EVEPOS::EntityState::Anchoring = -6, EVEPOS::EntityState::Onlining = -5, EVEPOS::EntityState::Anchored = -4,
  EVEPOS::EntityState::Unanchoring = -3, EVEPOS::EntityState::Unanchored = -2, EVEPOS::EntityState::Incapacitated = -1, EVEPOS::EntityState::Idle = 0,
  EVEPOS::EntityState::Combat = 1, EVEPOS::EntityState::Mining = 2, EVEPOS::EntityState::Approaching = 3, EVEPOS::EntityState::Departing = 4,
  EVEPOS::EntityState::Departing_2 = 5, EVEPOS::EntityState::Pursuit = 6, EVEPOS::EntityState::Fleeing = 7, EVEPOS::EntityState::Reinforced = 8,
  EVEPOS::EntityState::Operating = 9, EVEPOS::EntityState::Engage = 10, EVEPOS::EntityState::Vulnerable = 11, EVEPOS::EntityState::ShieldReinforce = 12,
  EVEPOS::EntityState::ArmorReinforce = 13, EVEPOS::EntityState::Invulnerable = 14, EVEPOS::EntityState::WarpAwayAndDie = 15, EVEPOS::EntityState::WarpAwayAndComeCack = 16,
  EVEPOS::EntityState::WarpToPosition = 17
}
 
enum  {
  EVEPOS::TaxValues::Corp = 1, EVEPOS::TaxValues::Alliance = 2, EVEPOS::TaxValues::StandingHigh = 3, EVEPOS::TaxValues::StandingGood = 4,
  EVEPOS::TaxValues::StandingNeutral = 5, EVEPOS::TaxValues::StandingBad = 6, EVEPOS::TaxValues::StandingHorrible = 7
}
 
enum  {
  EVEPOS::StandingValues::StandingHorrible = -10, EVEPOS::StandingValues::StandingBad = -5, EVEPOS::StandingValues::StandingNeutral = 0, EVEPOS::StandingValues::StandingGood = 5,
  EVEPOS::StandingValues::StandingHigh = 10
}