20 #ifndef EVEMU_EVESERVER_PROFILER_H_
21 #define EVEMU_EVESERVER_PROFILER_H_
72 void GetSize(
size_t cSize, std::string& ret);
74 void GetRunTimes(std::vector< double >& container,
float& h,
float& l,
float& a);
112 #endif // EVEMU_EVESERVER_PROFILER_H_
std::vector< double > m_missile
std::vector< double > m_ontarget
std::vector< double > m_loot
std::vector< double > m_spawn
std::vector< double > m_damage
std::vector< double > m_npc
std::vector< double > m_db
void AddTime(uint8 key, double value)
std::vector< double > m_entityS
std::vector< double > m_drone
std::vector< double > m_items
void GetSize(size_t cSize, std::string &ret)
std::vector< double > m_salvage
std::vector< double > m_targets
std::vector< double > m_ship
std::string GetKeyName(uint8 &key)
std::vector< double > m_effects1
std::vector< double > m_colony
std::vector< double > m_concord
std::vector< double > m_functions
std::vector< double > m_itemload
std::vector< double > m_system
std::vector< double > m_client
std::vector< double > m_modules
std::vector< double > m_bubbles
std::vector< double > m_destiny
std::vector< double > m_effects2
void GetRunTimes(std::vector< double > &container, float &h, float &l, float &a)
std::vector< double > m_map
Template used for singleton classes.
typeID Spawn an NPC with the specified type text Search for items matching the specified query() type() key(value)-Send an OnRemoteMessage" ) COMMAND( setbpattr
std::vector< double > m_collision
std::vector< double > m_server