Well, it's not set up right
First off - i just ejected.
As you see, there's something wrong...where's the pod and navigation panel? 0_o
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Then, i got in back. Ship has vanished.
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Even tho i had all the attributes as the ship had (previous test was with fitted mach - i got everything, including the guns. No ship model presented, tho.) - i was still a pod.
Docked, no ship were put in the hangar.
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Figures...if the ship vanished in space, how the hell is it going to be in the hangar?
Aight, fuck that, i created a rifter and undocked again.
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Aaand my capsule was still there.
Alright then, i did it again. By second scenario this time.
Ejected.
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Logged off, then logged back in.
Dat rifter was bound to me before i relogged (guess it was still considered me as it's owner, so it was marked green (as corp-mate item)). Now it turned white.
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Well, fuck the ownership, let's see if i can get in right.
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Nope. I'm stuck. No single object around, no movement available.
When i docked, i saw the same picture as at the first time - ship just vanished.
I think we could use the ejecting mechanics you made for ship explosion scenario. Like Ship gets blown -> generate wreck -> generate pod and move player into it.
In this case we just need that third part. Sounds easy enough, so i hope that packet part of this functionality is as easy as this.
Cheers!