EvEmu  0.8.4
11 September 2021
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
SystemCommands.h File Reference
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Functions

 COMMAND (create, Acct::Role::VIP,"(itemID) [count] - Create count or 1 of the specified item.") COMMAND(createitem
 
itemID[count] Create count or
of the specified 
item (from Insider)" ) COMMAND( goto
 
itemID[count] Create count or
of the specified() x() 
y (z)-Jump to the specified position in space.Stopped." ) COMMAND( translocate
 
itemID[count] Create count or
of the specified() x()
entityID Translocate to the
specified entity 
COMMAND (tr, Acct::Role::VIP,"(who) (entityID) - Translocate the specified person to the specified entity") COMMAND(halt
 
itemID[count] Create count or
of the specified() x()
entityID Translocate to the
specified entity Immediately
stops setting then Sends
Bubble AddBalls and Destiny 
SetState (resets spaceview with current server data)" ) COMMAND( sendstate
 
itemID[count] Create count or
of the specified() x()
entityID Translocate to the
specified entity Immediately
stops setting then Sends
Bubble AddBalls and Destiny
Sends DoDestinyUpdate SetState 
COMMAND (addball, Acct::Role::PLAYER,"- Sends BubbleManager AddBalls.") COMMAND(addball2
 
itemID[count] Create count or
of the specified() x()
entityID Translocate to the
specified entity Immediately
stops setting then Sends
Bubble AddBalls and Destiny
Sends DoDestinyUpdate SetState
Sends BubbleManager AddBalls2 
COMMAND (kill, Acct::Role::VIP,"(entityID) - insta-pops a destroyable ship, drone, structure, if applicable") COMMAND(killallnpcs
 
itemID[count] Create count or
of the specified() x()
entityID Translocate to the
specified entity Immediately
stops setting then Sends
Bubble AddBalls and Destiny
Sends DoDestinyUpdate SetState
Sends BubbleManager AddBalls2
insta pops all NPC ships in
the current bubble 
COMMAND (cloak, Acct::Role::VIP," - instantly and unconditionally toggles cloak state of your vessel") COMMAND(sov
 
itemID[count] Create count or
of the specified() x()
entityID Translocate to the
specified entity Immediately
stops setting then Sends
Bubble AddBalls and Destiny
Sends DoDestinyUpdate SetState
Sends BubbleManager AddBalls2
insta pops all NPC ships in
the current bubble unknown at
this time 
COMMAND (pos, Acct::Role::PROGRAMMER," - commands item to Immediately anchor") COMMAND(hop
 

Variables

itemID[count] Create count or
of the specified() x()
entityID Translocate to the
specified entity Immediately
stops 
ship
 

Function Documentation

COMMAND ( create  ,
Acct::Role::VIP  ,
"(itemID) - Create count or 1 of the specified item."  [count] 
)
itemID [count] Create count or of the specified() x() entityID Translocate to the specified entity COMMAND ( tr  ,
Acct::Role::VIP  ,
"(who) (entityID) - Translocate the specified person to the specified entity"   
)
itemID [count] Create count or of the specified() x() entityID Translocate to the specified entity Immediately stops setting then Sends Bubble AddBalls and Destiny Sends DoDestinyUpdate SetState COMMAND ( addball  ,
Acct::Role::PLAYER  ,
"- Sends BubbleManager AddBalls."   
)
itemID [count] Create count or of the specified() x() entityID Translocate to the specified entity Immediately stops setting then Sends Bubble AddBalls and Destiny Sends DoDestinyUpdate SetState Sends BubbleManager AddBalls2 COMMAND ( kill  ,
Acct::Role::VIP  ,
"(entityID) - insta-pops a destroyable  ship,
drone  ,
structure  ,
if applicable"   
)
itemID [count] Create count or of the specified() x() entityID Translocate to the specified entity Immediately stops setting then Sends Bubble AddBalls and Destiny Sends DoDestinyUpdate SetState Sends BubbleManager AddBalls2 insta pops all NPC ships in the current bubble COMMAND ( cloak  ,
Acct::Role::VIP  ,
" - instantly and unconditionally toggles cloak state of your vessel"   
)
itemID [count] Create count or of the specified() x() entityID Translocate to the specified entity Immediately stops setting then Sends Bubble AddBalls and Destiny Sends DoDestinyUpdate SetState Sends BubbleManager AddBalls2 insta pops all NPC ships in the current bubble unknown at this time COMMAND ( pos  ,
Acct::Role::PROGRAMMER  ,
" - commands item to Immediately anchor"   
)
itemID [count] Create count or of the specified item ( from  Insider)
itemID [count] Create count or of the specified() x() entityID Translocate to the specified entity Immediately stops setting then Sends Bubble AddBalls and Destiny SetState ( resets spaceview with current server  data)

Referenced by DestinyManager::SendSetState().

Here is the caller graph for this function:

Variable Documentation

itemID [count] Create count or of the specified() x() entityID Translocate to the specified entity Immediately stops ship