4 "(itemID) [count] - Create count or 1 of the specified item." )
6 "(
itemID) [count] - Create count or 1 of the specified
item.(from Insider)" )
8 "(x) (
y) (z) -
Jump to the specified position in space. Stopped." )
10 "(entityID) - Translocate to the specified entity" )
12 "(who) (entityID) - Translocate the specified person to the specified entity" )
14 "- Immediately stops
ship, setting
Destiny::State = dstball_halt.")
16 "- Gives
you back your current location in space." )
18 "- Synchronizes your location in
client with location on
server." )
24 "- Sends DoDestinyUpdate
SetState." )
30 "(entityID) - insta-pops a destroyable ship,
drone, structure,
if applicable")
32 " - insta-pops all
NPC ships in the current
bubble")
34 " - instantly and unconditionally toggles cloak
state of your vessel")
36 " - unknown at this time")
38 " - commands
item to Immediately anchor")
40 " - unknown at this time")
itemID[count] Create count or of the specified() x() y(z)-Jump to the specified position in space.Stopped." ) COMMAND( translocate
itemID[count] Create count or of the specified() x() entityID Translocate to the specified entity Immediately stops setting then Sends Bubble AddBalls and Destiny SetState(resets spaceview with current server data)" ) COMMAND( sendstate
itemID[count] Create count or of the specified item(from Insider)" ) COMMAND( goto
entityID heal the character with the entityID note giving you detailed ship status information gives a list of all dynamic entities and players and their destinyState in this bubble shows some current destiny variables save all kick all and halt server immediate command list all items in current location s gives list of cargo contents and volumes in all holds list current session values show current ship DNA show current objects in bubble
itemID[count] Create count or of the specified() x() entityID Translocate to the specified entity Immediately stops ship
if(sConfig.world.saveOnMove)
typeID Spawn an NPC with the specified type text Search for items matching the specified query() type()() itemID() copy() materialLevel()() itemID(attributeID)-Retrieves attribute value." ) COMMAND( setattr
entityID heal the character with the entityID note giving you detailed ship status information gives a list of all dynamic entities and players and their destinyState in this bubble shows some current destiny variables save all kick all and halt server immediate command list all items in current location s gives list of cargo contents and volumes in all holds list current session values show current ship DNA show current objects in their destiny state
COMMAND(create, Acct::Role::VIP,"(itemID) [count] - Create count or 1 of the specified item.") COMMAND(createitem