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0.8.4
11 September 2021
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Array.cpp
Go to the documentation of this file.
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10
/*
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* POS__ERROR
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* POS__WARNING
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* POS__MESSAGE
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* POS__DUMP
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* POS__DEBUG
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* POS__DESTINY
17
* POS__SLIMITEM
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* POS__TRACE
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*/
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#include "
pos/Array.h
"
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ArraySE::ArraySE
(
StructureItemRef
structure,
PyServiceMgr
& services,
SystemManager
*
system
,
const
FactionData
& data)
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:
StructureSE
(structure, services, system, data)
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{
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}
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void
ArraySE::Init
()
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{
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StructureSE::Init
();
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}
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void
ArraySE::Process
()
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{
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/* called by EntityList::Process on every loop */
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/* Enable base call to Process state changes */
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StructureSE::Process
();
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}
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ArraySE::Init
virtual void Init()
Definition:
Array.cpp:31
ArraySE::Process
virtual void Process()
Definition:
Array.cpp:36
FactionData
Definition:
POD_containers.h:398
StructureSE
Definition:
Structure.h:98
Array.h
PyServiceMgr
Definition:
PyServiceMgr.h:47
Profile::system
Definition:
Profiler.h:41
StructureSE::Process
virtual void Process()
Definition:
Structure.cpp:458
SystemManager
Definition:
SystemManager.h:60
ArraySE::ArraySE
ArraySE(StructureItemRef structure, PyServiceMgr &services, SystemManager *system, const FactionData &data)
Definition:
Array.cpp:25
StructureSE::Init
virtual void Init()
Definition:
Structure.cpp:275
RefPtr
Reference-counting-based smart pointer.
Definition:
RefPtr.h:133
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src
eve
EvEmu_Crucible
src
eve-server
pos
Array.cpp
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