EvEmu
0.8.4
11 September 2021
|
#include "SolarSystem.h"
Public Member Functions | |
const GPoint & | minPosition () const |
const GPoint & | maxPosition () const |
double | luminosity () const |
bool | border () const |
bool | fringe () const |
bool | corridor () const |
bool | hub () const |
bool | international () const |
bool | regional () const |
bool | constellation () const |
double | security () const |
uint32 | factionID () const |
double | radius () const |
const std::string & | securityClass () const |
void | AddItemToInventory (InventoryItemRef iRef) |
void | RemoveItemFromInventory (InventoryItemRef iRef) |
![]() | |
CelestialObject (uint32 _celestialID, const ItemType &_type, const ItemData &_data) | |
CelestialObject (uint32 _celestialID, const ItemType &_type, const ItemData &_data, const CelestialObjectData &_cData) | |
virtual | ~CelestialObject () |
void | Delete () |
double | radius () const |
double | security () const |
uint8 | celestialIndex () const |
uint8 | orbitIndex () const |
![]() | |
InventoryItem (uint32 _itemID, const ItemType &_type, const ItemData &_data) | |
InventoryItem (const InventoryItem &oth) | |
InventoryItem (InventoryItem &&oth) noexcept | |
InventoryItem & | operator= (const InventoryItem &oth)=delete |
InventoryItem & | operator= (InventoryItem &&oth)=delete |
virtual | ~InventoryItem () noexcept |
virtual ShipItem * | GetShipItem () |
virtual ModuleItem * | GetModuleItem () |
virtual bool | IsShipItem () |
virtual bool | IsModuleItem () |
virtual void | Rename (std::string name) |
Inventory * | GetMyInventory () |
bool | contraband () const |
bool | isSingleton () const |
int32 | quantity () const |
uint32 | itemID () const |
uint32 | ownerID () const |
uint32 | locationID () const |
EVEItemFlags | flag () const |
const GPoint & | position () const |
const ItemType & | type () const |
const std::string & | itemName () const |
const std::string & | customInfo () const |
const char * | name () |
uint16 | typeID () const |
uint16 | groupID () const |
double | radius () const |
uint8 | categoryID () const |
bool | isGlobal () const |
bool | IsOnline () |
void | SetPosition (const GPoint &pos) |
void | SetCustomInfo (const char *ci) |
void | ChangeOwner (uint32 new_owner, bool notify=false) |
void | Move (uint32 new_location=locTemp, EVEItemFlags flag=flagNone, bool notify=false) |
void | Donate (uint32 new_owner=ownerSystem, uint32 new_location=locTemp, EVEItemFlags new_flag=flagNone, bool notify=true) |
void | SendItemChange (uint32 toID, std::map< int32, PyRep * > &changes) |
void | MergeTypesInCargo (ShipItem *pShip, EVEItemFlags flag=flagNone) |
bool | ChangeSingleton (bool singleton, bool notify=false) |
bool | AlterQuantity (int32 qty, bool notify=false) |
bool | SetQuantity (int32 qty, bool notify=false, bool deleteOnZero=true) |
bool | SetFlag (EVEItemFlags flag, bool notify=false) |
void | SetOwner (uint32 ownerID) |
void | SaveItem () |
void | UpdateLocation () |
void | UpdateLocation (uint32 locID) |
virtual InventoryItemRef | Split (int32 qty=0, bool notify=true, bool silent=false) |
virtual bool | Merge (InventoryItemRef to_merge, int32 qty=0, bool notify=true) |
virtual void | Relocate (uint32 locID=0, EVEItemFlags flag=flagNone) |
virtual void | AddItem (InventoryItemRef iRef) |
virtual void | RemoveItem (InventoryItemRef iRef) |
double | GetPackagedVolume () |
virtual void | SetPlayer (Client *pClient) |
virtual bool | HasPilot () |
virtual Client * | GetPilot () |
void | ToVirtual (uint32 locationID) |
PyRep * | GetItem () const |
void | GetItemRow (PyPackedRow *into) const |
void | GetItemStatusRow (PyPackedRow *into) const |
void | GetChargeStatusRow (uint32 shipID, PyPackedRow *into) const |
bool | Populate (Rsp_CommonGetInfo_Entry &into) |
PyList * | GetItemInfo () const |
PyObject * | ItemGetInfo () |
PyPackedRow * | GetItemRow () const |
PyPackedRow * | GetItemStatusRow () const |
PyPackedRow * | GetChargeStatusRow (uint32 shipID) const |
bool | SkillCheck (InventoryItemRef refItem) |
void | ClearModifiers () |
void | AddModifier (fxData &data) |
void | RemoveModifier (fxData &data) |
void | ResetAttributes () |
bool | HasReqSkill (const uint16 skillID) |
AttributeMap * | GetAttributeMap () |
int64 | GetTimeStamp () |
void | SetAttribute (uint16 attrID, int num, bool notify=true) |
void | SetAttribute (uint16 attrID, uint32 num, bool notify=true) |
void | SetAttribute (uint16 attrID, int64 num, bool notify=true) |
void | SetAttribute (uint16 attrID, float num, bool notify=true) |
void | SetAttribute (uint16 attrID, double num, bool notify=true) |
void | SetAttribute (uint16 attrID, EvilNumber num, bool notify=true) |
void | MultiplyAttribute (uint16 attrID, EvilNumber num, bool notify=false) |
bool | HasAttribute (const uint16 attrID) const |
bool | HasAttribute (const uint16 attrID, EvilNumber &value) const |
bool | SaveAttributes () |
void | ResetAttribute (uint16 attrID, bool notify=false) |
void | DeleteAttribute (uint16 attrID) |
EvilNumber | GetAttribute (const uint16 attrID) const |
EvilNumber | GetDefaultAttribute (const uint16 attrID) const |
![]() | |
RefObject (size_t initRefCount) | |
Initializes reference count. More... | |
virtual | ~RefObject () |
Destructor; must be virtual. More... | |
size_t | GetCount () |
Static Public Member Functions | |
static SolarSystemRef | Load (uint32 solarSystemID) |
![]() | |
static CelestialObjectRef | Load (uint32 celestialID) |
static CelestialObjectRef | Spawn (ItemData &data) |
![]() | |
static uint32 | CreateItemID (ItemData &data) |
static uint32 | CreateTempItemID (ItemData &data) |
static InventoryItemRef | Load (uint32 itemID) |
static InventoryItemRef | SpawnItem (uint32 itemID, const ItemData &data) |
static InventoryItemRef | Spawn (ItemData &data) |
static InventoryItemRef | SpawnTemp (ItemData &data) |
Protected Member Functions | |
SolarSystem (uint32 _solarSystemID, const ItemType &_type, const ItemData &_data, const CelestialObjectData &_cData, const SolarSystemData &_ssData) | |
virtual | ~SolarSystem () |
virtual bool | _Load () |
![]() | |
void | IncRef () const |
Increments reference count of object by one. More... | |
void | DecRef () const |
Decrements reference count of object by one. More... | |
Static Protected Member Functions | |
template<class _Ty > | |
static RefPtr< _Ty > | _LoadItem (uint32 solarSystemID, const ItemType &type, const ItemData &data) |
![]() | |
template<class _Ty > | |
static RefPtr< _Ty > | _LoadItem (uint32 celestialID, const ItemType &type, const ItemData &data) |
static uint32 | CreateItemID (ItemData &data) |
![]() | |
template<class _Ty > | |
static RefPtr< _Ty > | Load (uint32 itemID) |
template<class _Ty > | |
static RefPtr< _Ty > | _Load (uint32 itemID) |
template<class _Ty > | |
static RefPtr< _Ty > | _LoadItem (uint32 itemID, const ItemType &type, const ItemData &data) |
Protected Attributes | |
bool | m_border:1 |
bool | m_fringe:1 |
bool | m_corridor:1 |
bool | m_hub:1 |
bool | m_international:1 |
bool | m_regional:1 |
bool | m_constellation:1 |
uint32 | m_factionID |
double | m_security |
double | m_radius |
double | m_luminosity |
std::string | m_securityClass |
GPoint | m_minPosition |
GPoint | m_maxPosition |
![]() | |
double | m_radius |
double | m_security |
uint8 | m_celestialIndex |
uint8 | m_orbitIndex |
![]() | |
Inventory * | pInventory |
uint32 | m_itemID |
AttributeMap * | pAttributeMap |
![]() | |
size_t | mRefCount |
Reference count of instance. More... | |
bool | mDeleted |
Friends | |
class | InventoryItem |
class | CelestialObject |
Additional Inherited Members | |
![]() | |
std::multimap< int8, fxData > | m_modifiers |
CelestialObject which represents solar system.
Definition at line 80 of file SolarSystem.h.
|
protected |
Definition at line 86 of file SolarSystem.cpp.
References _log, InventoryItem::m_itemID, InventoryItem::name(), and InventoryItem::pInventory.
Referenced by _LoadItem().
|
protectedvirtual |
Definition at line 113 of file SolarSystem.cpp.
References InventoryItem::pInventory, SafeDelete(), and Inventory::Unload().
|
protectedvirtual |
Reimplemented from InventoryItem.
Definition at line 124 of file SolarSystem.cpp.
References InventoryItem::_Load().
|
inlinestaticprotected |
Definition at line 140 of file SolarSystem.h.
References _log, ItemType::categoryID(), ItemType::groupID(), sConfig, sDataMgr, sItemFactory, EVEDB::invGroups::Solar_System, SolarSystem(), and EvE::traceStack().
void SolarSystem::AddItemToInventory | ( | InventoryItemRef | iRef | ) |
Definition at line 129 of file SolarSystem.cpp.
References _log, InventoryItem::AddItem(), InventoryItem::itemID(), InventoryItem::m_itemID, and InventoryItem::name().
Referenced by SystemManager::AddEntity(), and SystemManager::AddItemToInventory().
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
static |
Loads solar system from DB.
[in] | factory | |
[in] | solarSystemID | ID of solar system to load. |
Definition at line 119 of file SolarSystem.cpp.
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
void SolarSystem::RemoveItemFromInventory | ( | InventoryItemRef | iRef | ) |
Definition at line 136 of file SolarSystem.cpp.
References _log, InventoryItem::itemID(), InventoryItem::m_itemID, InventoryItem::name(), and InventoryItem::RemoveItem().
Referenced by SystemManager::RemoveItemFromInventory().
|
inline |
|
inline |
|
friend |
Definition at line 84 of file SolarSystem.h.
|
friend |
Definition at line 83 of file SolarSystem.h.
|
protected |
Definition at line 165 of file SolarSystem.h.
Referenced by border().
|
protected |
Definition at line 171 of file SolarSystem.h.
Referenced by constellation().
|
protected |
Definition at line 167 of file SolarSystem.h.
Referenced by corridor().
|
protected |
Definition at line 173 of file SolarSystem.h.
Referenced by factionID().
|
protected |
Definition at line 166 of file SolarSystem.h.
Referenced by fringe().
|
protected |
Definition at line 168 of file SolarSystem.h.
Referenced by hub().
|
protected |
Definition at line 169 of file SolarSystem.h.
Referenced by international().
|
protected |
Definition at line 177 of file SolarSystem.h.
Referenced by luminosity().
|
protected |
Definition at line 181 of file SolarSystem.h.
Referenced by maxPosition().
|
protected |
Definition at line 180 of file SolarSystem.h.
Referenced by minPosition().
|
protected |
Definition at line 176 of file SolarSystem.h.
Referenced by radius().
|
protected |
Definition at line 170 of file SolarSystem.h.
Referenced by regional().
|
protected |
Definition at line 175 of file SolarSystem.h.
Referenced by security().
|
protected |
Definition at line 179 of file SolarSystem.h.
Referenced by securityClass().