EvEmu  0.8.4
11 September 2021
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AsteroidItem Class Reference

#include "Asteroid.h"

Inheritance diagram for AsteroidItem:
Collaboration diagram for AsteroidItem:

Public Member Functions

 AsteroidItem (const ItemType &type, const ItemData &idata, const AsteroidData &adata)
 
virtual ~AsteroidItem ()
 
double radius () const
 
- Public Member Functions inherited from InventoryItem
 InventoryItem (uint32 _itemID, const ItemType &_type, const ItemData &_data)
 
 InventoryItem (const InventoryItem &oth)
 
 InventoryItem (InventoryItem &&oth) noexcept
 
InventoryItemoperator= (const InventoryItem &oth)=delete
 
InventoryItemoperator= (InventoryItem &&oth)=delete
 
virtual ~InventoryItem () noexcept
 
virtual ShipItemGetShipItem ()
 
virtual ModuleItemGetModuleItem ()
 
virtual bool IsShipItem ()
 
virtual bool IsModuleItem ()
 
virtual void Rename (std::string name)
 
InventoryGetMyInventory ()
 
bool contraband () const
 
bool isSingleton () const
 
int32 quantity () const
 
uint32 itemID () const
 
uint32 ownerID () const
 
uint32 locationID () const
 
EVEItemFlags flag () const
 
const GPointposition () const
 
const ItemTypetype () const
 
const std::string & itemName () const
 
const std::string & customInfo () const
 
const char * name ()
 
uint16 typeID () const
 
uint16 groupID () const
 
double radius () const
 
uint8 categoryID () const
 
bool isGlobal () const
 
bool IsOnline ()
 
void SetPosition (const GPoint &pos)
 
void SetCustomInfo (const char *ci)
 
void ChangeOwner (uint32 new_owner, bool notify=false)
 
void Move (uint32 new_location=locTemp, EVEItemFlags flag=flagNone, bool notify=false)
 
void Donate (uint32 new_owner=ownerSystem, uint32 new_location=locTemp, EVEItemFlags new_flag=flagNone, bool notify=true)
 
void SendItemChange (uint32 toID, std::map< int32, PyRep * > &changes)
 
void MergeTypesInCargo (ShipItem *pShip, EVEItemFlags flag=flagNone)
 
bool ChangeSingleton (bool singleton, bool notify=false)
 
bool AlterQuantity (int32 qty, bool notify=false)
 
bool SetQuantity (int32 qty, bool notify=false, bool deleteOnZero=true)
 
bool SetFlag (EVEItemFlags flag, bool notify=false)
 
void SetOwner (uint32 ownerID)
 
void SaveItem ()
 
void UpdateLocation ()
 
void UpdateLocation (uint32 locID)
 
virtual void Delete ()
 
virtual InventoryItemRef Split (int32 qty=0, bool notify=true, bool silent=false)
 
virtual bool Merge (InventoryItemRef to_merge, int32 qty=0, bool notify=true)
 
virtual void Relocate (uint32 locID=0, EVEItemFlags flag=flagNone)
 
virtual void AddItem (InventoryItemRef iRef)
 
virtual void RemoveItem (InventoryItemRef iRef)
 
double GetPackagedVolume ()
 
virtual void SetPlayer (Client *pClient)
 
virtual bool HasPilot ()
 
virtual ClientGetPilot ()
 
void ToVirtual (uint32 locationID)
 
virtual bool _Load ()
 
PyRepGetItem () const
 
void GetItemRow (PyPackedRow *into) const
 
void GetItemStatusRow (PyPackedRow *into) const
 
void GetChargeStatusRow (uint32 shipID, PyPackedRow *into) const
 
bool Populate (Rsp_CommonGetInfo_Entry &into)
 
PyListGetItemInfo () const
 
PyObjectItemGetInfo ()
 
PyPackedRowGetItemRow () const
 
PyPackedRowGetItemStatusRow () const
 
PyPackedRowGetChargeStatusRow (uint32 shipID) const
 
bool SkillCheck (InventoryItemRef refItem)
 
void ClearModifiers ()
 
void AddModifier (fxData &data)
 
void RemoveModifier (fxData &data)
 
void ResetAttributes ()
 
bool HasReqSkill (const uint16 skillID)
 
AttributeMapGetAttributeMap ()
 
int64 GetTimeStamp ()
 
void SetAttribute (uint16 attrID, int num, bool notify=true)
 
void SetAttribute (uint16 attrID, uint32 num, bool notify=true)
 
void SetAttribute (uint16 attrID, int64 num, bool notify=true)
 
void SetAttribute (uint16 attrID, float num, bool notify=true)
 
void SetAttribute (uint16 attrID, double num, bool notify=true)
 
void SetAttribute (uint16 attrID, EvilNumber num, bool notify=true)
 
void MultiplyAttribute (uint16 attrID, EvilNumber num, bool notify=false)
 
bool HasAttribute (const uint16 attrID) const
 
bool HasAttribute (const uint16 attrID, EvilNumber &value) const
 
bool SaveAttributes ()
 
void ResetAttribute (uint16 attrID, bool notify=false)
 
void DeleteAttribute (uint16 attrID)
 
EvilNumber GetAttribute (const uint16 attrID) const
 
EvilNumber GetDefaultAttribute (const uint16 attrID) const
 
- Public Member Functions inherited from RefObject
 RefObject (size_t initRefCount)
 Initializes reference count. More...
 
virtual ~RefObject ()
 Destructor; must be virtual. More...
 
size_t GetCount ()
 

Static Public Member Functions

static AsteroidItemRef Load (uint32 asteroidID)
 
static AsteroidItemRef Spawn (ItemData &idata, AsteroidData &adata)
 
static AsteroidItemRef SpawnTemp (ItemData &idata, AsteroidData &adata)
 
- Static Public Member Functions inherited from InventoryItem
static uint32 CreateItemID (ItemData &data)
 
static uint32 CreateTempItemID (ItemData &data)
 
static InventoryItemRef Load (uint32 itemID)
 
static InventoryItemRef SpawnItem (uint32 itemID, const ItemData &data)
 
static InventoryItemRef Spawn (ItemData &data)
 
static InventoryItemRef SpawnTemp (ItemData &data)
 

Static Protected Member Functions

template<class _Ty >
static RefPtr< _Ty > _LoadItem (uint32 asteroidID, const ItemType &type, const ItemData &data)
 
- Static Protected Member Functions inherited from InventoryItem
template<class _Ty >
static RefPtr< _Ty > Load (uint32 itemID)
 
template<class _Ty >
static RefPtr< _Ty > _Load (uint32 itemID)
 
template<class _Ty >
static RefPtr< _Ty > _LoadItem (uint32 itemID, const ItemType &type, const ItemData &data)
 

Private Attributes

AsteroidData m_data
 

Friends

class InventoryItem
 

Additional Inherited Members

- Public Attributes inherited from InventoryItem
std::multimap< int8, fxDatam_modifiers
 
- Protected Member Functions inherited from RefObject
void IncRef () const
 Increments reference count of object by one. More...
 
void DecRef () const
 Decrements reference count of object by one. More...
 
- Protected Attributes inherited from InventoryItem
InventorypInventory
 
uint32 m_itemID
 
AttributeMappAttributeMap
 
- Protected Attributes inherited from RefObject
size_t mRefCount
 Reference count of instance. More...
 
bool mDeleted
 

Detailed Description

Definition at line 36 of file Asteroid.h.

Constructor & Destructor Documentation

AsteroidItem::AsteroidItem ( const ItemType type,
const ItemData idata,
const AsteroidData adata 
)

Definition at line 21 of file Asteroid.cpp.

References _log, AsteroidData::itemID, and AsteroidData::itemName.

Referenced by _LoadItem(), Spawn(), and SpawnTemp().

22 : InventoryItem(adata.itemID, type, idata),
23 m_data(adata)
24 {
25  _log(ITEM__TRACE, "Created AsteroidItem for %s(%u).", adata.itemName.c_str(), adata.itemID);
26 }
#define _log(type, fmt,...)
Definition: logsys.h:124
AsteroidData m_data
Definition: Asteroid.h:73
friend class InventoryItem
Definition: Asteroid.h:39
std::string itemName

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virtual AsteroidItem::~AsteroidItem ( )
inlinevirtual

Definition at line 42 of file Asteroid.h.

42 { /* Do nothing here */ }

Member Function Documentation

template<class _Ty >
static RefPtr<_Ty> AsteroidItem::_LoadItem ( uint32  asteroidID,
const ItemType type,
const ItemData data 
)
inlinestaticprotected

Definition at line 57 of file Asteroid.h.

References _log, EVEDB::invCategories::Asteroid, AsteroidItem(), ItemType::categoryID(), ManagerDB::GetAsteroidData(), sConfig, sDataMgr, and EvE::traceStack().

57  {
59  _log(ITEM__ERROR, "Trying to load %s as Asteroid.", sDataMgr.GetCategoryName(type.categoryID()));
60  if (sConfig.debug.StackTrace)
62  return RefPtr<_Ty>();
63  }
64 
65  AsteroidData adata = AsteroidData();
66  if ( !ManagerDB::GetAsteroidData( asteroidID, adata ) )
67  return RefPtr<_Ty>();
68 
69  return AsteroidItemRef( new AsteroidItem(type, data, adata ) );
70  }
#define sConfig
A macro for easier access to the singleton.
#define _log(type, fmt,...)
Definition: logsys.h:124
RefPtr< AsteroidItem > AsteroidItemRef
Definition: ItemRef.h:46
uint8 categoryID() const
Definition: ItemType.h:66
AsteroidItem(const ItemType &type, const ItemData &idata, const AsteroidData &adata)
Definition: Asteroid.cpp:21
static bool GetAsteroidData(uint32 asteroidID, AsteroidData &dbData)
Definition: ManagerDB.cpp:478
void traceStack(void)
Definition: misc.cpp:169
Reference-counting-based smart pointer.
Definition: RefPtr.h:133
#define sDataMgr

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AsteroidItemRef AsteroidItem::Load ( uint32  asteroidID)
static

Definition at line 28 of file Asteroid.cpp.

29 {
30  return InventoryItem::Load<AsteroidItem>(asteroidID );
31 }
double AsteroidItem::radius ( ) const
inline

Definition at line 49 of file Asteroid.h.

References m_data, and AsteroidData::radius.

49 { return m_data.radius; }
AsteroidData m_data
Definition: Asteroid.h:73
AsteroidItemRef AsteroidItem::Spawn ( ItemData idata,
AsteroidData adata 
)
static

Definition at line 33 of file Asteroid.cpp.

References AsteroidItem(), AttrMass, AttrQuantity, AttrRadius, AttrVolume, ManagerDB::CreateRoidItemID(), AsteroidData::itemID, AsteroidData::itemName, ItemType::mass(), ItemType::name(), ItemData::name, AsteroidData::quantity, AsteroidData::radius, sItemFactory, InventoryItem::type(), AsteroidData::typeID, and ItemType::volume().

Referenced by ItemFactory::SpawnAsteroid().

33  {
34  const ItemType *type = sItemFactory.GetType(adata.typeID);
35  if (type == nullptr)
36  return AsteroidItemRef(nullptr);
37 
38  idata.name = type->name();
39  adata.itemName = type->name();
40 
41  ManagerDB::CreateRoidItemID(idata, adata);
42  if (adata.itemID == 0)
43  return AsteroidItemRef(nullptr);
44 
45  AsteroidItemRef roidRef = AsteroidItemRef(new AsteroidItem(*type, idata, adata));
46  roidRef->SetAttribute(AttrRadius, adata.radius);
47  roidRef->SetAttribute(AttrQuantity, adata.quantity);
48  roidRef->SetAttribute(AttrVolume, type->volume());
49  roidRef->SetAttribute(AttrMass, type->mass() * adata.quantity);
50 
51  return roidRef;
52 }
RefPtr< AsteroidItem > AsteroidItemRef
Definition: ItemRef.h:46
AsteroidItem(const ItemType &type, const ItemData &idata, const AsteroidData &adata)
Definition: Asteroid.cpp:21
const ItemType & type() const
static void CreateRoidItemID(ItemData &idata, AsteroidData &adata)
Definition: ManagerDB.cpp:468
float mass() const
Definition: ItemType.h:69
const std::string & name() const
Definition: ItemType.h:74
float volume() const
Definition: ItemType.h:70
#define sItemFactory
Definition: ItemFactory.h:165
std::string itemName
std::string name
Definition: ItemType.h:193
Reference-counting-based smart pointer.
Definition: RefPtr.h:133

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AsteroidItemRef AsteroidItem::SpawnTemp ( ItemData idata,
AsteroidData adata 
)
static

Definition at line 54 of file Asteroid.cpp.

References AsteroidItem(), AttrMass, AttrQuantity, AttrRadius, AttrVolume, AsteroidData::itemID, AsteroidData::itemName, ItemType::mass(), ItemType::name(), ItemData::name, AsteroidData::quantity, AsteroidData::radius, sItemFactory, InventoryItem::type(), AsteroidData::typeID, and ItemType::volume().

Referenced by BeltMgr::SpawnAsteroid().

54  {
55  const ItemType *type = sItemFactory.GetType(adata.typeID);
56  if (type == nullptr)
57  return AsteroidItemRef(nullptr);
58 
59  idata.name = type->name();
60  adata.itemName = type->name();
61  adata.itemID = sItemFactory.GetNextTempID();
62 
63  AsteroidItemRef roidRef = AsteroidItemRef(new AsteroidItem(*type, idata, adata));
64  roidRef->SetAttribute(AttrRadius, adata.radius);
65  roidRef->SetAttribute(AttrQuantity, adata.quantity);
66  roidRef->SetAttribute(AttrVolume, type->volume());
67  roidRef->SetAttribute(AttrMass, type->mass() * adata.quantity);
68 
69  return roidRef;
70 }
RefPtr< AsteroidItem > AsteroidItemRef
Definition: ItemRef.h:46
AsteroidItem(const ItemType &type, const ItemData &idata, const AsteroidData &adata)
Definition: Asteroid.cpp:21
const ItemType & type() const
float mass() const
Definition: ItemType.h:69
const std::string & name() const
Definition: ItemType.h:74
float volume() const
Definition: ItemType.h:70
#define sItemFactory
Definition: ItemFactory.h:165
std::string itemName
std::string name
Definition: ItemType.h:193
Reference-counting-based smart pointer.
Definition: RefPtr.h:133

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Friends And Related Function Documentation

friend class InventoryItem
friend

Definition at line 39 of file Asteroid.h.

Member Data Documentation

AsteroidData AsteroidItem::m_data
private

Definition at line 73 of file Asteroid.h.

Referenced by radius().


The documentation for this class was generated from the following files: