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| WormholeSE (CelestialObjectRef self, PyServiceMgr &services, SystemManager *system) |
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virtual | ~WormholeSE () |
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virtual WormholeSE * | GetWormholeSE () |
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virtual bool | IsWormholeSE () |
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virtual void | EncodeDestiny (Buffer &into) |
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virtual PyDict * | MakeSlimItem () |
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| CelestialSE (InventoryItemRef self, PyServiceMgr &services, SystemManager *system) |
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virtual | ~CelestialSE () |
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virtual const CelestialSE * | GetCelestialSE () |
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virtual bool | IsCelestialSE () |
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virtual void | MakeDamageState (DoDestinyDamageState &into) |
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| ItemSystemEntity (InventoryItemRef self, PyServiceMgr &services, SystemManager *system) |
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virtual | ~ItemSystemEntity () |
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virtual ItemSystemEntity * | GetItemSE () |
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virtual bool | IsInanimateSE () |
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virtual bool | IsItemEntity () |
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| SystemEntity (InventoryItemRef self, PyServiceMgr &services, SystemManager *system) |
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virtual | ~SystemEntity () |
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virtual void | Process () |
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virtual bool | ProcessTic () |
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virtual SystemEntity * | GetSE () |
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virtual StaticSystemEntity * | GetStaticSE () |
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virtual StationSE * | GetStationSE () |
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virtual PlanetSE * | GetPlanetSE () |
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virtual MoonSE * | GetMoonSE () |
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virtual StargateSE * | GetGateSE () |
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virtual BeltSE * | GetBeltSE () |
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virtual ContainerSE * | GetContSE () |
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virtual WreckSE * | GetWreckSE () |
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virtual AnomalySE * | GetAnomalySE () |
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virtual FieldSE * | GetFieldSE () |
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virtual ProbeSE * | GetProbeSE () |
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virtual ObjectSystemEntity * | GetObjectSE () |
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virtual AsteroidSE * | GetAsteroidSE () |
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virtual StructureSE * | GetPOSSE () |
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virtual StructureSE * | GetJammerSE () |
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virtual JumpBridgeSE * | GetJumpBridgeSE () |
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virtual StructureSE * | GetOutpostSE () |
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virtual TowerSE * | GetTowerSE () |
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virtual ArraySE * | GetArraySE () |
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virtual WeaponSE * | GetWeaponSE () |
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virtual BatterySE * | GetBatterySE () |
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virtual DeployableSE * | GetDeployableSE () |
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virtual Sentry * | GetSentrySE () |
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virtual ModuleSE * | GetModuleSE () |
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virtual ReactorSE * | GetReactorSE () |
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virtual CustomsSE * | GetCOSE () |
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virtual TCUSE * | GetTCUSE () |
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virtual SBUSE * | GetSBUSE () |
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virtual IHubSE * | GetIHubSE () |
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virtual DynamicSystemEntity * | GetDynamicSE () |
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virtual NPC * | GetNPCSE () |
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virtual DroneSE * | GetDroneSE () |
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virtual Missile * | GetMissileSE () |
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virtual ShipSE * | GetShipSE () |
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virtual Concord * | GetConcordSE () |
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virtual bool | isGlobal () |
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virtual bool | IsSystemEntity () |
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virtual bool | IsStaticEntity () |
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virtual bool | IsBeltSE () |
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virtual bool | IsGateSE () |
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virtual bool | IsPlanetSE () |
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virtual bool | IsMoonSE () |
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virtual bool | IsStationSE () |
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virtual bool | IsAnomalySE () |
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virtual bool | IsContainerSE () |
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virtual bool | IsFieldSE () |
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virtual bool | IsProbeSE () |
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virtual bool | IsObjectEntity () |
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virtual bool | IsSentrySE () |
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virtual bool | IsPOSSE () |
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virtual bool | IsCOSE () |
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virtual bool | IsTCUSE () |
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virtual bool | IsSBUSE () |
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virtual bool | IsIHubSE () |
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virtual bool | IsTowerSE () |
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virtual bool | IsArraySE () |
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virtual bool | IsJammerSE () |
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virtual bool | IsWeaponSE () |
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virtual bool | IsBatterySE () |
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virtual bool | IsModuleSE () |
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virtual bool | IsMoonMiner () |
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virtual bool | IsOutpostSE () |
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virtual bool | IsAsteroidSE () |
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virtual bool | IsDeployableSE () |
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virtual bool | IsJumpBridgeSE () |
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virtual bool | IsReactorSE () |
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virtual bool | IsOperSE () |
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virtual bool | IsDynamicEntity () |
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virtual bool | IsLogin () |
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virtual bool | IsInvul () |
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virtual bool | IsFrozen () |
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virtual bool | IsNPCSE () |
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virtual bool | IsDroneSE () |
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virtual bool | IsWreckSE () |
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virtual bool | IsMissileSE () |
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virtual bool | IsShipSE () |
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virtual bool | IsConcord () |
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PyServiceMgr & | GetServices () |
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SystemBubble * | SysBubble () |
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SystemManager * | SystemMgr () |
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TargetManager * | TargetMgr () |
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DestinyManager * | DestinyMgr () |
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InventoryItemRef | GetSelf () |
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uint16 | GetTypeID () |
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uint32 | GetGroupID () |
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uint8 | GetCategoryID () |
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EVEItemFlags | GetFlag () |
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uint32 | GetID () |
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double | GetRadius () |
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uint32 | GetLocationID () |
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const char * | GetName () const |
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const GPoint & | GetPosition () const |
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void | SetPosition (const GPoint &pos) |
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double | x () |
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double | y () |
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double | z () |
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int32 | GetAllianceID () |
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int32 | GetWarFactionID () |
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uint32 | GetCorporationID () |
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uint32 | GetOwnerID () |
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uint32 | GetFleetID () |
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void | SetFleetID (uint32 set) |
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int8 | GetHarmonic () |
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void | SetHarmonic (int8 set) |
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void | DropLoot (WreckContainerRef wreckRef, uint32 groupID, uint32 owner) |
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void | AwardSecurityStatus (InventoryItemRef iRef, Character *pChar) |
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void | SendDamageStateChanged () |
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bool | ApplyDamage (Damage &d) |
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double | DistanceTo2 (const SystemEntity *other) |
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PyTuple * | MakeDamageState () |
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virtual void | Abandon () |
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const bool | IsDead () |
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const GVector & | GetVelocity () |
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virtual void | Killed (Damage &fatal_blow) |
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virtual void | MissileLaunched (Missile *pMissile) |
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virtual void | UpdateDamage () |
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virtual bool | LoadExtras () |
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virtual void | Delete () |
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virtual void | SetPilot (Client *pClient) |
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virtual bool | HasPilot () |
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virtual Client * | GetPilot () |
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Definition at line 145 of file Celestial.h.