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EvEmu
0.8.4
11 September 2021
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#include "Container.h"


Public Member Functions | |
| WreckSE (WreckContainerRef self, PyServiceMgr &services, SystemManager *system, const FactionData &data) | |
| virtual | ~WreckSE () |
| virtual WreckSE * | GetWreckSE () |
| virtual bool | IsWreckSE () |
| virtual void | Process () |
| virtual void | EncodeDestiny (Buffer &into) |
| virtual PyDict * | MakeSlimItem () |
| virtual void | Abandon () |
| void | Salvaged () |
| void | SetLaunchedByID (uint32 launcherID) |
| bool | IsEmpty () |
| double | GetOwnerBounty () |
Public Member Functions inherited from DynamicSystemEntity | |
| DynamicSystemEntity (InventoryItemRef self, PyServiceMgr &services, SystemManager *system) | |
| virtual | ~DynamicSystemEntity () |
| virtual DynamicSystemEntity * | GetDynamicSE () |
| virtual bool | IsDynamicEntity () |
| virtual void | UpdateDamage () |
| virtual void | MakeDamageState (DoDestinyDamageState &into) |
| virtual bool | Load () |
| virtual bool | IsInvul () |
| virtual bool | IsFrozen () |
| void | AwardBounty (Client *pClient) |
| void | SetInvul (bool invul=false) |
| void | SetFrozen (bool frozen=false) |
Public Member Functions inherited from SystemEntity | |
| SystemEntity (InventoryItemRef self, PyServiceMgr &services, SystemManager *system) | |
| virtual | ~SystemEntity () |
| virtual bool | ProcessTic () |
| virtual SystemEntity * | GetSE () |
| virtual StaticSystemEntity * | GetStaticSE () |
| virtual StationSE * | GetStationSE () |
| virtual PlanetSE * | GetPlanetSE () |
| virtual MoonSE * | GetMoonSE () |
| virtual StargateSE * | GetGateSE () |
| virtual BeltSE * | GetBeltSE () |
| virtual ItemSystemEntity * | GetItemSE () |
| virtual ContainerSE * | GetContSE () |
| virtual AnomalySE * | GetAnomalySE () |
| virtual WormholeSE * | GetWormholeSE () |
| virtual FieldSE * | GetFieldSE () |
| virtual ProbeSE * | GetProbeSE () |
| virtual ObjectSystemEntity * | GetObjectSE () |
| virtual AsteroidSE * | GetAsteroidSE () |
| virtual StructureSE * | GetPOSSE () |
| virtual StructureSE * | GetJammerSE () |
| virtual JumpBridgeSE * | GetJumpBridgeSE () |
| virtual StructureSE * | GetOutpostSE () |
| virtual TowerSE * | GetTowerSE () |
| virtual ArraySE * | GetArraySE () |
| virtual WeaponSE * | GetWeaponSE () |
| virtual BatterySE * | GetBatterySE () |
| virtual DeployableSE * | GetDeployableSE () |
| virtual Sentry * | GetSentrySE () |
| virtual ModuleSE * | GetModuleSE () |
| virtual ReactorSE * | GetReactorSE () |
| virtual CustomsSE * | GetCOSE () |
| virtual TCUSE * | GetTCUSE () |
| virtual SBUSE * | GetSBUSE () |
| virtual IHubSE * | GetIHubSE () |
| virtual NPC * | GetNPCSE () |
| virtual DroneSE * | GetDroneSE () |
| virtual Missile * | GetMissileSE () |
| virtual ShipSE * | GetShipSE () |
| virtual Concord * | GetConcordSE () |
| virtual bool | isGlobal () |
| virtual bool | IsSystemEntity () |
| virtual bool | IsInanimateSE () |
| virtual bool | IsStaticEntity () |
| virtual bool | IsBeltSE () |
| virtual bool | IsGateSE () |
| virtual bool | IsPlanetSE () |
| virtual bool | IsMoonSE () |
| virtual bool | IsStationSE () |
| virtual bool | IsItemEntity () |
| virtual bool | IsAnomalySE () |
| virtual bool | IsWormholeSE () |
| virtual bool | IsCelestialSE () |
| virtual bool | IsContainerSE () |
| virtual bool | IsFieldSE () |
| virtual bool | IsProbeSE () |
| virtual bool | IsObjectEntity () |
| virtual bool | IsSentrySE () |
| virtual bool | IsPOSSE () |
| virtual bool | IsCOSE () |
| virtual bool | IsTCUSE () |
| virtual bool | IsSBUSE () |
| virtual bool | IsIHubSE () |
| virtual bool | IsTowerSE () |
| virtual bool | IsArraySE () |
| virtual bool | IsJammerSE () |
| virtual bool | IsWeaponSE () |
| virtual bool | IsBatterySE () |
| virtual bool | IsModuleSE () |
| virtual bool | IsMoonMiner () |
| virtual bool | IsOutpostSE () |
| virtual bool | IsAsteroidSE () |
| virtual bool | IsDeployableSE () |
| virtual bool | IsJumpBridgeSE () |
| virtual bool | IsReactorSE () |
| virtual bool | IsOperSE () |
| virtual bool | IsLogin () |
| virtual bool | IsNPCSE () |
| virtual bool | IsDroneSE () |
| virtual bool | IsMissileSE () |
| virtual bool | IsShipSE () |
| virtual bool | IsConcord () |
| PyServiceMgr & | GetServices () |
| SystemBubble * | SysBubble () |
| SystemManager * | SystemMgr () |
| TargetManager * | TargetMgr () |
| DestinyManager * | DestinyMgr () |
| InventoryItemRef | GetSelf () |
| uint16 | GetTypeID () |
| uint32 | GetGroupID () |
| uint8 | GetCategoryID () |
| EVEItemFlags | GetFlag () |
| uint32 | GetID () |
| double | GetRadius () |
| uint32 | GetLocationID () |
| const char * | GetName () const |
| const GPoint & | GetPosition () const |
| void | SetPosition (const GPoint &pos) |
| double | x () |
| double | y () |
| double | z () |
| int32 | GetAllianceID () |
| int32 | GetWarFactionID () |
| uint32 | GetCorporationID () |
| uint32 | GetOwnerID () |
| uint32 | GetFleetID () |
| void | SetFleetID (uint32 set) |
| int8 | GetHarmonic () |
| void | SetHarmonic (int8 set) |
| void | DropLoot (WreckContainerRef wreckRef, uint32 groupID, uint32 owner) |
| void | AwardSecurityStatus (InventoryItemRef iRef, Character *pChar) |
| void | SendDamageStateChanged () |
| bool | ApplyDamage (Damage &d) |
| double | DistanceTo2 (const SystemEntity *other) |
| PyTuple * | MakeDamageState () |
| const bool | IsDead () |
| const GVector & | GetVelocity () |
| virtual void | Killed (Damage &fatal_blow) |
| virtual void | MissileLaunched (Missile *pMissile) |
| virtual bool | LoadExtras () |
| virtual void | Delete () |
| virtual void | SetPilot (Client *pClient) |
| virtual bool | HasPilot () |
| virtual Client * | GetPilot () |
Protected Attributes | |
| WreckContainerRef | m_contRef |
| Timer | m_deleteTimer |
| uint32 | m_launchedByID |
Protected Attributes inherited from SystemEntity | |
| SystemBubble * | m_bubble |
| SystemManager * | m_system |
| TargetManager * | m_targMgr |
| DestinyManager * | m_destiny |
| PyServiceMgr & | m_services |
| InventoryItemRef | m_self |
| bool | m_killed |
| double | m_radius |
| int32 | m_harmonic |
| int32 | m_warID |
| int32 | m_allyID |
| uint32 | m_corpID |
| uint32 | m_fleetID |
| uint32 | m_ownerID |
Private Attributes | |
| bool | m_abandoned |
DynamicSystemEntity which represents wreck object in space Author: Allan
Definition at line 240 of file Container.h.
| WreckSE::WreckSE | ( | WreckContainerRef | self, |
| PyServiceMgr & | services, | ||
| SystemManager * | system, | ||
| const FactionData & | data | ||
| ) |
Definition at line 508 of file Container.cpp.
References FactionData::allianceID, AttrCapacity, ItemType::capacity(), FactionData::corporationID, FactionData::factionID, SystemEntity::m_allyID, SystemEntity::m_corpID, SystemEntity::m_destiny, SystemEntity::m_ownerID, SystemEntity::m_self, SystemEntity::m_targMgr, SystemEntity::m_warID, FactionData::ownerID, InventoryItem::SetAttribute(), and InventoryItem::type().

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virtual |
Definition at line 525 of file Container.cpp.
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virtual |
Reimplemented from SystemEntity.
Definition at line 543 of file Container.cpp.
References SystemEntity::Abandon(), and m_abandoned.

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virtual |
Reimplemented from DynamicSystemEntity.
Definition at line 549 of file Container.cpp.
References _log, Destiny::MassSector::allianceID, Buffer::Append(), Destiny::MassSector::cloak, Destiny::MassSector::corporationID, Destiny::TROLL_Struct::effectStamp, Destiny::BallHeader::entityID, Destiny::BallHeader::flags, Destiny::TROLL_Struct::formationID, SystemEntity::GetID(), SystemEntity::GetName(), SystemEntity::GetRadius(), Destiny::MassSector::harmonic, Destiny::DataSector::inertia, IsAlliance, Destiny::Ball::Flag::IsFree, Destiny::Ball::Flag::IsInteractive, SystemEntity::m_allyID, SystemEntity::m_corpID, SystemEntity::m_harmonic, SystemEntity::m_self, ItemType::mass(), Destiny::MassSector::mass, Destiny::DataSector::maxSpeed, Destiny::BallHeader::mode, Destiny::BallHeader::posX, Destiny::BallHeader::posY, Destiny::BallHeader::posZ, Destiny::BallHeader::radius, sEntityList, Destiny::DataSector::speedfraction, Destiny::Ball::Mode::TROLL, InventoryItem::type(), Destiny::DataSector::velX, Destiny::DataSector::velY, Destiny::DataSector::velZ, SystemEntity::x(), SystemEntity::y(), and SystemEntity::z().

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inline |
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inlinevirtual |
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inline |
Definition at line 264 of file Container.h.
References WreckContainer::IsEmpty(), and m_contRef.

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inlinevirtual |
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virtual |
Reimplemented from DynamicSystemEntity.
Definition at line 583 of file Container.cpp.
References _log, PyRep::Dump(), SystemEntity::GetID(), SystemEntity::GetName(), is_log_enabled, IsAlliance, IsCorp, WreckContainer::IsEmpty(), IsFaction, IsFleetID, InventoryItem::itemID(), InventoryItem::itemName(), Profile::loot, m_abandoned, SystemEntity::m_allyID, m_contRef, SystemEntity::m_corpID, SystemEntity::m_fleetID, m_launchedByID, SystemEntity::m_ownerID, SystemEntity::m_self, SystemEntity::m_warID, InventoryItem::name(), PyStatic, PyTuple::SetItem(), PyDict::SetItem(), PyDict::SetItemString(), and InventoryItem::typeID().

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virtual |
Reimplemented from SystemEntity.
Definition at line 532 of file Container.cpp.
References Timer::Check(), SystemEntity::Delete(), Timer::Disable(), InventoryItem::itemID(), m_contRef, m_deleteTimer, SystemEntity::Process(), and sLog.

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inline |
Definition at line 262 of file Container.h.
References m_contRef, and WreckContainer::Salvaged().
Referenced by Prospector::DropSalvage().


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inline |
Definition at line 263 of file Container.h.
References m_launchedByID.
Referenced by SystemManager::BuildDynamicEntity().

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private |
Definition at line 277 of file Container.h.
Referenced by Abandon(), and MakeSlimItem().
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protected |
Definition at line 270 of file Container.h.
Referenced by IsEmpty(), MakeSlimItem(), Process(), and Salvaged().
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protected |
Definition at line 272 of file Container.h.
Referenced by Process().
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protected |
Definition at line 274 of file Container.h.
Referenced by MakeSlimItem(), and SetLaunchedByID().